Difference between revisions of "King Terask"

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This is the final [[NeoQuest II]] boss, found in [[Faerieland]], part 5 of the game. [[King Terask]] has resurrected and come back much stronger. He now has 5,000 hp, and is an extreme magic user, with Mesmerization, Enemy Group Damage, Self Healing, Damage Shield, Protection of Infinity, Celestial Hammer (3 s. stun + 45 hp d.), Self Hasting, and Enemy Slowing. Also possesses Shockwave, Stunning, and Slowing Strikes. You can't flee from him either. Defeating this "mega-boss" finishes the game.
This is the final [[NeoQuest II]] boss, found in [[Faerieland]], part 5 of the game. [[King Terask]] has resurrected and come back much stronger. He now has 5,000 hp, and is an extreme magic user, with Mesmerization, Enemy Group Damage, Self Healing, Damage Shield, Protection of Infinity, Celestial Hammer (3 s. stun + 45 hp d.), Self Hasting, and Enemy Slowing. Also possesses Shockwave, Stunning, and Slowing Strikes. You can't flee from him either. Defeating this "mega-boss" finishes the game.


==Plot Summary==
 
===NeoQuest II===
:''Main Article: [[NeoQuest II]]''
This is the final boss in the last part of NeoQuest II, [[Faerieland]]. The ship, in reality, is only a few hours away from the sun. In the simulation, Faerieland has been invaded and the Dark Faeries have rebelled. This boss has usurped Queen Fyora, ad is holding her captive. In order to reach him, you must first fully defeat [[The Faerie Thief]] to enter the palace, and then beat each of the 2 [[Pant Devil]]s (each has part of the key to Terask).


==Trivia==
==Trivia==

Revision as of 02:10, 7 October 2006