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 Post subject: Re: WW 34: WW @ Half-Malignant Half-Castle - Day 4
PostPosted: Wed Aug 20, 2008 1:26 am 
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Pink wrote:
Ammer wrote:
Well that's wonderful.

I definitely think (as May said) people should have piped up about their powers working fine while in the Ballroom. It would have prevented innocents (like Ryguy) from dying.

And is there REALLY a need to write "Library Librarian" WIS? :P


OMG!!!!!!!! Look back!!!!! I did speak up.


I meant piped up earlier, I just came on so I didn't see your post until now.


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 Post subject: Re: WW 34: WW @ Half-Malignant Half-Castle - Day 4
PostPosted: Wed Aug 20, 2008 1:29 am 
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viewtopic.php?p=805742#p805742

And that is me, speaking up. *pokes* I didn't manage to get on before I did. So yeah.


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 Post subject: Re: WW 34: WW @ Half-Malignant Half-Castle - Day 4
PostPosted: Wed Aug 20, 2008 1:30 am 
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Yeah, I was implying that people should have spoken up earlier than they did :roll: Then again, Ryguy never came on to post a defense, so oh well.


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 Post subject: Re: WW 34: WW @ Half-Malignant Half-Castle - Day 4
PostPosted: Wed Aug 20, 2008 1:31 am 
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Pixa wrote:
viewtopic.php?p=805742#p805742

And that is me, speaking up. *pokes* I didn't manage to get on before I did. So yeah.


You said the following,

Quote:
o_O I think that was just WIS being creative with the plot.


I don't see how that's "piping up". It's just questioning WIS' creative juices.


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 Post subject: Re: WW 34: WW @ Half-Malignant Half-Castle - Day 4
PostPosted: Wed Aug 20, 2008 1:32 am 
Beyond Godly
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I meant that WIS was just being creative - there was no freezing implied his plot. Looking back it might not have been the clearest thing, but that is what I meant.


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 Post subject: Re: WW 34: WW @ Half-Malignant Half-Castle - Day 4
PostPosted: Wed Aug 20, 2008 1:34 am 
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Pixa wrote:
I meant that WIS was just being creative - there was no freezing implied his plot. Looking back it might not have been the clearest thing, but that is what I meant.


Well, I think all of us need to be more clear on what we say, it's obvious a lot of things are being lost in translation.


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 Post subject: Re: WW 34: WW @ Half-Malignant Half-Castle - Day 1
PostPosted: Wed Aug 20, 2008 1:45 am 
Beyond Godly
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Typhoon has been attracted to the Ballroom.

Ballroom: Pink, Rachel, CWisgood, Ryguy, Pixa, Anvil, Byakuya San, Typhoon
Great Hall: Ressficent, Keith, Ammer, Raz, Skynetmain, Regan
Library: 3lla, Dyl, kcharles, Christopher, Twizzler0171, Alex, Bruces galore, Twinkle
Gallery: Rox, graphitesmoothie, May


Night 4

In the Ballroom
Rachel was very suspicious of a pillar in the corner of the room. It swayed ever so slightly back and forth, so she decided to stay vigilant of it. When it did fall, she skillfully evaded it.


In the Great Hall
Everyone in the room decided to play strip poker. However, as this is a family-friendly site, the strip poker was limited to hats, scarves, shawls, moo-moos, overcoats, jackets, mittens, socks and fanny packs.


In the Library
3lla and Twizzler0171 were tricked into a rickroll, which proceeded to roll them both into a bookcase containing two editions of the world's heaviest book. The books tipped over and crushed them to death. What a hilarious prank.

Somebody came by later to pick up Twizzler0171's belongings.


In the Gallery
May was discovered with her head open and brains gone. Nobody knew she died until she was discovered by "The Scream".

The reason for this was because Miyu had come back to life! Although, her head was still wide open.


An announcement was heard throughout the castle:
Quote:
Don't always listen to what you hear.



3lla was pranked. Her role was:
Quote:
Tall Triplet

Alignment: Innocent
Team: Triplets
Winning Condition: Defeat all evil teams
Teammates:*omitted*


Part of the “good looking” trio of triplets, you dazzle people with your good looks.

You have the following abilities, if the ability targets a player, and unless specified, you must submit a list with five people on it, the first person alive at the time your action takes place will be targeted by the power:

Triplet Kill: For every triplet that has been killed, the remaining triplet(s) will receive a day kill to use. PM me if you wish to use this ability, it will occur as soon as I receive the PM. This ability does not count as an action.


The following is an individual ability that is not shared by the team. Please note that other members of your team will have the same ability. This means the ability can occur (if all members are alive) up to 3 times a day.

Persuasion: Every day, you may use your good looks to persuade a person to change their vote. You must PM me with the person you wish to persuade, and who you will persuade them to vote for. You cannot persuade them to vote for themselves, and this vote will not be able to be changed by them. Lastly, you can only persuade a person to use one vote. If they had two votes before the persuasion, they will both be taken down and replaced by the post-persuasion vote. This ability does not count as an action.

Resistance: 20%
You cannot be converted unless you are the last triplet remaining.


Twizzler0171 was pranked. Her role was:
Quote:
Plain Poisoner

Alignment: Evil
Team: Plain Poisoner
Winning Condition: Defeat all other teams


You are the plain poisoner. You plainly poison people in a boring fashion.

You have the following abilities, if the ability targets a player, and unless specified, you must submit a list with five people on it, the first person alive at the time your action takes place will be targeted by the power:

...

Heir: You must submit a list of people to pass your role on before you die. The first person on the list who can be converted will inherit your role. This ability does not count as an action.

...

Resistance: 80%
You cannot be converted.



May had her brains eaten. Her role was:
Quote:
Titillating Triplet

Alignment: Innocent
Team: Triplets
Winning Condition: Defeat all evil teams
Teammates: *omitted*


Part of the “good looking” trio of triplets, you dazzle people with your good looks.

You have the following abilities, if the ability targets a player, and unless specified, you must submit a list with five people on it, the first person alive at the time your action takes place will be targeted by the power:

Triplet Kill: For every triplet that has been killed, the remaining triplet(s) will receive a day kill to use. PM me if you wish to use this ability, it will occur as soon as I receive the PM. This ability does not count as an action.


The following is an individual ability that is not shared by the team. Please note that other members of your team will have the same ability. This means the ability can occur (if all members are alive) up to 3 times a day.

Persuasion: Every day, you may use your good looks to persuade a person to change their vote. You must PM me with the person you wish to persuade, and who you will persuade them to vote for. You cannot persuade them to vote for themselves, and this vote will not be able to be changed by them. Lastly, you can only persuade a person to use one vote. If they had two votes before the persuasion, they will both be taken down and replaced by the post-persuasion vote. This ability does not count as an action.

Resistance: 20%
You cannot be converted unless you are the last triplet remaining.

Miyu has been resurrected. She may or may not have protection.

Day 5 Begins

22 alive, 12 for majority, 17 for lock.


Last edited by WIS on Wed Aug 20, 2008 1:51 am, edited 1 time in total.

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 Post subject: Re: WW 34: WW @ Half-Malignant Half-Castle - Day 4
PostPosted: Wed Aug 20, 2008 1:46 am 
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Well, that sucks. Two of the triplets are dead.

But if I read their role correctly, the remaining triplet has two kills now, correct?

Ammer moves to the Gallery.


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 Post subject: Re: WW 34: WW @ Half-Malignant Half-Castle - Day 5
PostPosted: Wed Aug 20, 2008 1:55 am 
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So now we have a converted heir. D:

Sigh, at least the poisoner got taken out early.


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 Post subject: Re: WW 34: WW @ Half-Malignant Half-Castle - Day 5
PostPosted: Wed Aug 20, 2008 2:05 am 
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CWisgood wrote:
So now we have a converted heir. D:

Sigh, at least the poisoner got taken out early.


They didn't get taken out at all! It heired!


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 Post subject: Re: WW 34: WW @ Half-Malignant Half-Castle - Day 5
PostPosted: Wed Aug 20, 2008 2:09 am 
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Christopher wrote:
CWisgood wrote:
So now we have a converted heir. D:

Sigh, at least the poisoner got taken out early.


They didn't get taken out at all! It heired!


I know - what I meant was that it's lucky that the conversion didn't happen later on in the game, when a trusted network of innocents has already been built.


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 Post subject: Re: WW 34: WW @ Half-Malignant Half-Castle - Day 5
PostPosted: Wed Aug 20, 2008 2:12 am 
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Oh bother. Any ideas for tonights voting? Or are we just going random?


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 Post subject: Re: WW 34: WW @ Half-Malignant Half-Castle - Day 5
PostPosted: Wed Aug 20, 2008 4:47 am 
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Vote: Pixa


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 Post subject: Re: WW 34: WW @ Half-Malignant Half-Castle - Day 5
PostPosted: Wed Aug 20, 2008 5:08 am 
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Bang. Bang.


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 Post subject: Re: WW 34: WW @ Half-Malignant Half-Castle - Day 5
PostPosted: Wed Aug 20, 2008 5:14 am 
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Something Has Happened!

Pixa was shot. Apparently somebody brought a gun here. He lived through it, however.

Ammer was just going about his way when somebody suddenly came up to him and uppercut his face. "This is for 3lla!" They screamed. Ammer had a major nosebleed, but he lived. The mysterious figure ran away.

Later in the day, when Ammer's nose stopped bleeding, somebody charged their laser and fired it at him. "This is for May!" was the last thing Ammer heard before he died. Oh yeah, he turned into a chandelier.

Ammer died. His role was:
Quote:
Carefully Balanced Chandeliers

Alignment: Evil
Team: Hazards
Winning Condition: Defeat all other teams
Teammates: ...


You are a team of hazardous materials in the half-castle. You yourself are chandeliers that were not held in place by bolts or chains or other such contraptions, but are instead carefully balanced from a small hook. The smallest breeze may just knock you down.

...

Night Light: Once during the game, you find out who a player targeted at night. This ability is counted as an action done by you.


Resistance: 60%
You cannot be converted.


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