Difference between revisions of "Lost City of Phorofor"
Jump to navigation
Jump to search
(wikified, expanded) |
m (→External links: removed dangerous link) |
||
(10 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
{|align=right border=1 | |||
|http://images.neopets.com/nq2/t/des_city.gif | |||
|} | |||
The '''Lost City of Phorofor''' is an abandoned city in [[NeoQuest II]], in a small desert in Southern [[Meridell]]. It holds an Orb of Travel that leads to the eastern half of the continent, inside the [[Tower on The Hill]]. | The '''Lost City of Phorofor''' is an abandoned city in [[NeoQuest II]], in a small desert in Southern [[Meridell]]. It holds an Orb of Travel that leads to the eastern half of the continent, inside the [[Tower on The Hill]]. | ||
Line 9: | Line 12: | ||
==Plot summary== | ==Plot summary== | ||
===NeoQuest II=== | ===NeoQuest II=== | ||
:''Main article: [[NeoQuest II]]'' | :''Main article: [[NeoQuest II]]'' | ||
The player must traverse to the other continent in order to track down and defeat [[Ramtor]], and in doing so finish the act. The city holds the only surviving passage onto the Eastern Continent, the location of Meridell Castle and [[Ramtor's Tower | The player must traverse to the other continent in order to track down and defeat [[Ramtor]], and in doing so finish the act. The city holds the only surviving passage onto the Eastern Continent, the location of Meridell Castle and [[Ramtor]]'s Tower, so it is through Phorofor that the player must travel. | ||
The entrance to the city is guarded by a | The entrance to the city is guarded by a withered ghost, who proclaims the city a place of death and will only permit entrance with a certain key phrase. This phrase - ''ad ro un ta en'' - is obtained from [[Potraddo]] the Hermit at the town of Lakeside. Upon speaking this phrase, the entrance lies open and the player must battle through the undead to read the [[Sand Grundo]], the boss, at the other end of the city. | ||
Within the city, there is an | Within the city, there is an undead merchant, who sells a small selection of relatively expensive healing [[potion]]s, and a forlorn guard, who waits alone at his post. All the other undead, however, are hostile. | ||
The Orb of Travel is located directly behind the Sand [[Grundo]], and will teleport the player to the Tower on The Hill on the other side of the impassable water. | The Orb of Travel is located directly behind the Sand [[Grundo]], and will teleport the player to the [[Tower on The Hill]] on the other side of the impassable water. | ||
==Etymology== | ==Etymology== | ||
Line 26: | Line 28: | ||
'''NeoQuest II Abandoned Locations:''' [[Cumulonimbus]], [[Temple of the Sky]] | '''NeoQuest II Abandoned Locations:''' [[Cumulonimbus]], [[Temple of the Sky]] | ||
{{NQ2}} | {{NQ2}} | ||
{{User:Macbeth/NQlocations}} | |||
[[Category: NeoQuest II]] | [[Category: NeoQuest II Locations]] |