Katie: Difference between revisions

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[[Category:Battledome Opponents]]
[[Category:Battledome Opponents]]
[[Category:Kacheeks]]
[[Category:Kacheeks]]
[[Category:Seekers]]
[[Category:War for the Obelisk]]
[[Category:War for the Obelisk]]

Revision as of 14:58, 15 November 2013

Katie is a young Yellow Kacheek and the niece of Professor Lambert. She was introduced during the War for the Obelisk plot and is one of the challengers that can be fought at the Battleground of the Obelisk, fighting on behalf of the Seekers. Katie wears large round glasses and keeps her red hair tied up in pigtails. Despite her young age, Katie is a genius-level inventor. Her most notable invention is her large battery-powered fighting robot, which she has ironically named Tiny.

Originally from Moltara, Katie currently lives with her uncle in Brightvale. She enjoys Brightvale's expansive libraries and does not want to return home to Moltara. She often helps her uncle sort and file paperwork and books. She sometimes gets picked on in school, and has even gotten into fights with bullies. Professor Lambert allowed her to tag along during the War for the Obelisk so that she could help Tom Cotterpin repair the Seekers' airship

Battledome

Genius Inventor

Release Date: March 9, 2013
Difficulty: 175 / 263 / 350
HP: 175 / 263 / 350
Arena: Ugga Dome
Unlocked by: Battleground of the Obelisk opponent


Weapons Used
H4000 Helmet Defence: 100% (Once per battle)
Auto Targeting Telescope Attack: 2•2 FireFire   1 - 2•1 - 2 PhysicalPhysical  
Neutralising Ray Attack: 6•6 FireFire   OR 6•6 WaterWater   OR 2•2 AirAir   2•2 DarknessDarkness   2•2 EarthEarth   2•2 LightLight  
Sonic Melter Attack: 3•3 AirAir   3•3 FireFire  
Virtuglove 4000 Attack: 3•3 LightLight   3•3 PhysicalPhysical   Defence: 3•3 WaterWater Defence 
Elegant Ray Gun Attack: 2•2 EarthEarth   3•3 LightLight   1 - 3•1 - 3 PhysicalPhysical  
Personal Force Field Shield Defence: 3•3 EarthEarth Defence  3•3 WaterWater Defence 
Gilded War Hammer Attack: 2•2 AirAir   3•3 LightLight   3•3 PhysicalPhysical   Defence: 3•3 DarknessDarkness Defence 


Abilities Used
Halitosis Attack: 2•2 EarthEarth   on use, 2•2 EarthEarth   the following round
An Icicle Attack: 6•6 WaterWater  
Meditate Defence: 4 on use, 4 following round
Meh Defence: Reduces damage taken this round by 5%
Lens Flare Defence: Prevents opponent from using weapons for one round
Float Defence: 21%•21% LightLight Defence  21%•21% WaterWater Defence  21%•21% AirAir Defence