Difference between revisions of "Water Faerie"
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The '''Water Faerie''' is the [[faerie]] aligned with the element of water. Water Faeries are seaworthy creatures, and although incapable of flight, they swim faster than most Faeries can fly. They swim in the rivers, streams and oceans of [[Neopia]], unseen by most, and can be heard singing quietly at night - but only if they aren't aware that others are near. They specialise in healing and defensive powers that will protect [[Neopets (species)|Neopets]] from harm. | The '''Water Faerie''' is the [[faerie]] aligned with the element of water. Water Faeries are seaworthy creatures, and although incapable of flight, they swim faster than most Faeries can fly. They swim in the rivers, streams and oceans of [[Neopia]], unseen by most, and can be heard singing quietly at night - but only if they aren't aware that others are near. They specialise in healing and defensive powers that will protect [[Neopets (species)|Neopets]] from harm. | ||
They are also hungry for knowledge, and the more powerful Uber Water Faeries will sometimes give a [[Faerie Quest]] to users, asking them to bring them a [[book]]. If completed, the Water Faerie will raise a Neopet's defence. | They are also hungry for knowledge, and the more powerful Uber Water Faeries will sometimes give a [[Faerie Quest]] to users, asking them to bring them a [[book]]. If completed, the Water Faerie will raise a Neopet's defence. | ||
She was also involved in [[The Discovery of Maraqua]] plot and provided the first ever [[Battledome]] item called the '''Coral Orb'''. | |||
==See also== | ==See also== |