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Thu Jan 04, 2007 3:47 am

Night 8

In the red room:
Christopher built a lego fort, but Dyl knocked it down.


In the blue room:
YesItIsh passed Wind.


In the green room:
Everyone in the green room did each other's hair.


In the yellow room:
whhattisthiss inquired about LAQ's acronym, but decided it was rude to ask.


In the white room:
.:Requiem:. was spooked, and ran down to the living room.


Day 9, Morning

"I just came up to announce the role of the newest person in the living room." WIS announced to everyone.

"Wait, what?" Brett618 inquired, thoroughly puzzled.

"Aha, well, you see I made .:Requiem:.'s "Death" really short so at first glance it seems like nothing happened during the night." WIS replied, matter-of-factly, "SOMEONE wasn't reading the night scene properly."

"What? What night scene? Reading? What?" Brett618 continued to inquire, but was ignored by WIS.

"Anywho, .:Requiem:. is now in the living room. Also, I do believe that a conversion took place tonight." WIS turned around and waved, "Well... Tadaa!" And left the room.

Day 9 Begins

Red: LAQ, Pixa, Roxas_X
Blue: angisfab, Nelly, Wind
Green: Dyl, paranoiapenguin, whhattisthiss
Yellow: Brett618, Christopher
White: Anoohilator, YesItIsh

14 alive, 8 for majority, 11 for lock.

.:Requiem:. is now in the living room.

.:Requiem:.'s role:
Stuffed Animal Collector

Alignment: Innocent
Element: Happiness
Winning Condition: Defeat all evil teams


You collect Stuffed Animals, and do horrid things to them like dress them up in adorable little clothes like a real person. Which is why the presence of you will repel any stuffed animals.

You have the following abilities, if the ability targets a player, and unless specified, you must submit a list with five people on it, the first person alive at the time your action takes place will be targeted by the power:

Presence: Every night, you may simply stay near someone for the night, which will ward away all stuffed animals, if they were able to move (what a silly notion). This is your nightly “protection”. This ability is counted as an action done by you.

Full Room Presence: Once during the game, you may protect everyone in the room you are in from animated stuffed animals. Please label clearly in your PM that you wish to use this. This ability is counted as an action done by you.

Self-Presence: You do not need to use this ability, this ability is always in effect. Whenever an Animated Stuffed Animal tries to approach you, there is a 50% chance that your presence will ward them away. This ability is not counted as an action, and never will.

---

Happiness Barrier: 40%
Last edited by WIS on Fri Jan 05, 2007 4:28 am, edited 1 time in total.

Thu Jan 04, 2007 6:31 am

uh oh that aint good

blueZ wrote:AHAHAHA
i am dead now.
I TOLD YOU GUYS YOU GUYS WOULD REGRET IT!!!!
AHAHAHAHA!!!


I gotta say BlueZ I dont regret losing you one bit losing .:Requiem:. is alot worse

Thu Jan 04, 2007 7:31 am

Okay my role is next to useless now that my team has gone.. and a conversion took place - Dyl would be a great candidate for conversion but I'll retain my vote for now cos it would be a bit hasty..

Thu Jan 04, 2007 11:30 am

WIS wrote:
In the red room:
Christopher built a lego fort, but Dyl knocked it down.



Lego God brings smiting upon ye!

Image

Thu Jan 04, 2007 3:56 pm

You seem a bit... hasty to try and get rid of Dyl there, Noo...

Thu Jan 04, 2007 4:03 pm

Hm, why I'm not surprised that we couldn't kill Twiz and that Kidwaiy was evil?
But nooo, Req is dead :(
And now with the conversion we can't even be sure of the rezzed people.
Do you think Twiz can be killed now?

Thu Jan 04, 2007 6:15 pm

Christopher wrote:
WIS wrote:
In the red room:
Christopher built a lego fort, but Dyl knocked it down.


Lego God brings smiting upon ye!

:(
I like Lego, I have a lot of Lego bricks, I would probably be building the thing too.


I agree, Nooraz trying to get rid of me is suspicious, but I'll talk to him.

Thu Jan 04, 2007 7:13 pm

LOL I didn't say he was evil! Just said he's a good candidate for conversion..

Vote: Twiz

Will do no harm for now..

Thu Jan 04, 2007 7:14 pm

What about Christopher?

Thu Jan 04, 2007 7:20 pm

I think there are a lot of likely candidates for conversion, that's how it works, take an innocent and make them evil, thus making everyone unsure about who's still innocent.

Vote: Twizzler
I agree, it can't hurt. We get a second vote anyway, if someone else comes up.

Thu Jan 04, 2007 7:48 pm

Anoohilator wrote:LOL I didn't say he was evil! Just said he's a good candidate for conversion..

Vote: Twiz

Will do no harm for now..


but on most WW games, if the person who rezzed them dies, the one who was rezzed dies along, so if some1 who was rezzed got converted, if it kills its rezzer, it goes down with him, so yeah

Thu Jan 04, 2007 8:09 pm

Kuge, innocents don't attack rezzers if they give info away :P

Thu Jan 04, 2007 8:10 pm

^ Roxas, I haven't played a game where that's happened for a long time. o_O

Vote: Twizzy
Vote: whattisthis


Somewhat inactive, and he asked about my name! OMG! :D

Thu Jan 04, 2007 9:08 pm

LAQ wrote:Vote: Twizzy
Vote: whattisthis


Somewhat inactive, and he asked about my name! OMG! :D


Hey now, 1. I'm a chick. 2. I'm not as inactive as you think, I'm more PM oriented and 3. This is my first game and I have made it this far.

Vote: Twizzler

Let's see if we can kill tonight, hmm?

Thu Jan 04, 2007 9:33 pm

Roxas_X wrote:
Anoohilator wrote:LOL I didn't say he was evil! Just said he's a good candidate for conversion..

Vote: Twiz

Will do no harm for now..


but on most WW games, if the person who rezzed them dies, the one who was rezzed dies along, so if some1 who was rezzed got converted, if it kills its rezzer, it goes down with him, so yeah

On most WW games I've played, actually, there's no such rule. I think I've seen a game like that once, but it was for evil necromancers, so... meh. I haven't played other games with you, so I don't know if you played somewhere else with a similar role.
For now (though I doubt she'll die tonight)
Vote: Twizzler
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