Difference between revisions of "King Terask"

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==NeoQuest II==
==NeoQuest II==
The first time users fight him, he has 2,500 hp, is an very high magic user with Celestial Hammer (stun 3 s. +45 hp d.), Damage Shields, Self Hasting, Self Healing, and Protection of Infinity.
The first time users fight him, he has 2,500 hp, is an very high magic user with Celestial Hammer (stun 3 s. 45 hp d.), Damage Shields, Self Hasting, Self Healing, and Protection of Infinity.


He returns as the final boss as '''King Terask (MK. II)''', resurrected stronger than before. He now has 5,000 hp, and is an extreme magic user, with Mesmerization, Enemy Group Damage, Self Healing, Damage Shield, Protection of Infinity, Celestial Hammer (3 s. stun + 45 hp d.), Self Hasting, and Enemy Slowing. Also possesses Shockwave, Stunning, and Slowing Strikes. Fleeing from him is impossible.
He returns as the final boss as '''King Terask (MK. II)''', resurrected stronger than before. He now has 5,000 hp, and is an extreme magic user, with Mesmerization, Enemy Group Damage, Self Healing, Damage Shield, Protection of Infinity, Celestial Hammer (3 s. stun   45 hp d.), Self Hasting, and Enemy Slowing. Also possesses Shockwave, Stunning, and Slowing Strikes. Fleeing from him is impossible.


==Battle Speeches==
==Battle Speeches==

Revision as of 12:37, 14 July 2007