Difference between revisions of "Lost City of Phorofor"

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The '''Lost City of Phorofor''' is an abandoned city in [[NeoQuest II]], in a small desert in Southern [[Meridell]]. It holds an Orb of Travel that leads to the eastern half of the continent, inside the Tower on The Hill.  
The '''Lost City of Phorofor''' is an abandoned city in [[NeoQuest II]], in a small desert in Southern [[Meridell]]. It holds an Orb of Travel that leads to the eastern half of the continent, inside the [[Tower on The Hill]].  


==History==
==History==
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==Plot summary==
==Plot summary==
===NeoQuest II===
===NeoQuest II===
:''Main article: [[NeoQuest II]]''
:''Main article: [[NeoQuest II]]''
The player must traverse to the other continent in order to track down and defeat [[Ramtor]], and in doing so finish the act. The city holds the only surviving passage onto the Eastern Continent, the location of Meridell Castle and [[Ramtor]]'s Tower, so it is through Phorofor that the player must travel.  
The player must traverse to the other continent in order to track down and defeat [[Ramtor]], and in doing so finish the act. The city holds the only surviving passage onto the Eastern Continent, the location of Meridell Castle and [[Ramtor]]'s Tower, so it is through Phorofor that the player must travel.  


The entrance to the city is guarded by a withered ghost, who proclaims the city a place of death and will only permit entrance with a certain key phrase. This phrase - ''ad ro un ta en'' - is obtained from the Potraddo the Hermit at the town of Lakeside. Upon speaking this phrase, the entrance lies open and the player must battle through the undead to read the [[Sand Grundo]], the boss, at the other end of the city.  
The entrance to the city is guarded by a withered ghost, who proclaims the city a place of death and will only permit entrance with a certain key phrase. This phrase - ''ad ro un ta en'' - is obtained from [[Potraddo]] the Hermit at the town of Lakeside. Upon speaking this phrase, the entrance lies open and the player must battle through the undead to read the [[Sand Grundo]], the boss, at the other end of the city.  


Within the city, there is an undead merchant, who sells a small selection of relatively expensive healing [[potion]]s, and a forlorn guard, who waits alone at his post. All the other undead, however, are hostile.  
Within the city, there is an [[undead Merchant]], who sells a small selection of relatively expensive healing [[potion]]s, and a [[forlorn Guard]], who waits alone at his post. All the other undead, however, are hostile.  


The Orb of Travel is located directly behind the Sand [[Grundo]], and will teleport the player to the [[Tower on The Hill]] on the other side of the impassable water.
The Orb of Travel is located directly behind the Sand [[Grundo]], and will teleport the player to the [[Tower on The Hill]] on the other side of the impassable water.

Revision as of 23:00, 8 September 2010