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{|align=right
|http://images.neopets.com/new_games/n372.gif
|}
 
'''NeoQuest II''' is a role playing game within [[Neopets]] created by [[Mr. Insane]], sequel to [[NeoQuest I]]. In this version, a new battle system was implemented, along with the use of more party members (a total of 4).
 
==Plot summary==
Following the same medieval and "in the past" feel, users control the role of Rohane who is presented as the son of a knight in [[Trestin]] of [[Meridell]], but in actuallity is a captain of a spaceship who is stuck in a hologram simulation. While playing, Rohane travels through 4 other lands ([[Terror Mountain]], The [[Lost Desert]], The [[Haunted Woods]], and [[Faerieland]]) meeting his other crew members ([[Mipsy]], [[Talinia]], and [[Velm]]) along the way, who are locked within simulation booths as well. Together, they try to regain control of the hijacked space ship which is heading towards the sun.
 
===Chapter 1===
[[Ramtor]], [[King Skarl]]'s advisor, takes the throne of [[Meridell]] from him and puts him in his tower's dungeon, and slowly begins to take over the land. In Trestin, Rohane notices this change in the land and decides to head out on an adventure with his Father's sword. Along the way he encounters his shipmate Mipsy and adds her to his party.
 
===Chapter 2===
Rohane and Mipsy arrive in [[Terror Mountain]], where the paths across the mountain become clogged with snow, making it difficult to traverse, and monsters are swarming all the passes. After defeating [[Leximp]] and helping a city of [[Chia]]s, they meet [[Talinia]], who joins them. After defeating [[Kolvars]] they eventually come to the [[Snowager]], who was trapped by [[Scuzzy]]. After defeating Scuzzy the [[Snowager]] is released, and he's revealed to be the overseer program and, and the snow the clogged data routes of the space ships computer.
 
===Chapter 3===
A sandstorm rages in the [[Lost Desert]], and [[Princess Vyssa]] seeks a relic, the Medallion of the Wind, designed to control the weather. First, the group defeats [[Siliclast]] and retrieves the Celestial Talisman, which points to the direction of the Medallion. Then, they defeat [[Gebarn II]] and retrieve the first piece of the Medallion. Then, [[Velm]] joins the group and together, they defeat the Renevant and rescue Lifira, the librarian. Lifira tells the group a password. When the group tells the hermit the password the hermit reveals information about the 2nd piece of the Medallion. After finding the 2nd piece, they defeat [[King Coltzan|Coltzan's Ghost]] who reveals the 3rd and final piece of the Medallion. Then, the group finds a gemstone, which makes the Medallion complete. After that, the group goes to Zakharukh's Pyramid, where the Medallion must be taken for the weather to be restored.
 
===Chapter 4===
Rohane appears in the [[Haunted Woods]], where a spell has been cast on the sun, keeping it stuck in the sky all day long, making it difficult for the residents as ghosts began to live in their houses, and keeing other such creatures in seclusion. Residents of [[Shadow Gulch]] say it was [[Count Von Roo]] who cast the spell on the sun, but it turns out he was trying to cast a counter-spell, and was being held hostage by [[Meuka]]. After they defeated Meuka, the Count explained [[Balthazar]], [[Hubrid Nox]], and the [[Spider Grundo]] worked in collaboration to cast the real spell. After defeating the Spider Grundo, he said that Balthazar casted the spell, but Balthazar said Hubrid Nox casted the spell. So they defeated Hubrid Nox, but he explains that it's actually [[Edna]] who casted the spell.
 
After defeating the [[Esophagor]] which blocked the path to Edna, Rohane confronted her about the curse, and she said she was trying to keep the sun down, but messed up, possibly from too much ''[[Kadoatie]] Fur''. When asked if she could reverse the spell, she said no and dropped her ruse, revealing herself to one one of the AI in the ship's computer. The spell was meant to slow down the virus, but having got it backwards, the virus was more powerful than ever.
 
Mipsy then figured out how to access the ships computer through the simulator, and discovered they were not far from the sun, and a new simulation of [[Faerieland]] opened up, which could be seen through the clouds. Taliania noticed there was something wrong with it, and Edna wished them luck, and told them to hurry as there wasn't much time left.
 
===Chapter 5===
Coming into [[Faerieland]], Rohane and company discovered it was overrun by mercenaries and monsters after The Dark Faeries rebelled. Many of the cloud paths were destroyed, including ''The Bridge of Mist'' by a giant [[Devilpuss]]. Traveling through what remained of the clouds, Rohane defeated the [[Fallen Angel]] and giant Devilpuss on the way to the Faerie City. Once inside, they defeated [[The Faerie Thief]] who was coordinating monster attacks, and learned the Faerie Palace was overrun by the forces of a dragon calling himself [[King Terask]], who had taken the throne from [[Fyora]], the path to which was locked by two [[Pant Devil]]s. They eventually are freed fom their simulation booths after defeating King Terask twice. Then, they manage to steer their ship away from the sun seconds before they would crash into the sun.
 
==Difficulty==
'''Normal'''
 
Basic gameplay, where the boss's hitpoints and difficulty are lowest.
 
'''Evil'''
 
Monster hit points are raised 50% and Boss's 25% of those in ''Normal'', and their strength and defences against certain skills is also increased, requiring the user to be a level or 2 higher to defeat monsters than they did in ''Normal''.
 
'''InSaNe!'''
 
The ultimate challenge, monster hit points are raised 100% and Boss's 50% of those in ''Evil'', and strength and defences against certain skills is raised even higher. If a user should be defeated at any time during the game, they start over from the very beginning of the game, losing all progress.
 
==Rewards==
Should a user play through any of the difficulties of NeoQuest II, the user receives a set sum of 14,100 [[Neopoints]] for defeating all the bosses. It's also possible to receive the ''Weakling'', ''Devilpuss'', and ''Bionic Cybunny'' [[Avatar]] through gameplay. The rewards for completing each gameplay are...
 
{|
|<big>'''''Normal'''''</big><br><br>10,000 [[NP]], a bronze (third place) trophy, and one of the following weapons (random)... || http://images.neopets.com/trophies/372_3.gif
|-
|'''Rohanes Armour Polish''' 6 Attack Icons (3 Physical, 3 Earth) || http://images.neopets.com/items/bd_nq2_rohane_polish.gif
|-
|'''Mipsy's Charm Bracelet'''<br>4 Defence Icons (2 Air, 2 Dark). 2 Attack Icons (2 Light) || http://images.neopets.com/items/bd_nq2_mipsy_bracelet.gif
|-
|'''Talinias Whittling Knife'''<br>6 Attack Icons (3 Fire, 3 Physical) || http://images.neopets.com/items/bd_nq2_talinia_knife.gif
|-
|'''Velms Healing Potion'''<br>Heals 10% of your maximum hp. Good for users who have 100's of hp. || http://images.neopets.com/items/bd_nq2_velm_potion.gif
|-
|<big>'''''Evil'''''</big><br><br>30,000 [[NP]], a silver (second place) trophy, and one of the following weapons (random)... || http://images.neopets.com/trophies/372_2.gif
|-
|'''Halo of Devilpuss'''<br>6+4 Attack Icons (5 dark, 1-5 Physical) || http://images.neopets.com/items/bd_nq2_devilpuss_halo.gif
|-
|'''Ramtors Spellbook'''<br>10 Attack Icons (5 Light, 5 Dark) || http://images.neopets.com/items/bd_nq2_ramtor_book.gif
|-
|'''Scuzzys Comb'''<br>10 Attack Icons (5 Light, 5 Physical) || http://images.neopets.com/items/bd_nq2_scuzzy_comb.gif
|-
|'''Tooth of Terask'''<br>6 Attack, 3 Defence Icons (3 Water and 3 Air Attack, 3 Dark Defence) || http://images.neopets.com/items/bd_nq2_terask_tooth.gif
|-
|<big>'''''InSaNe!'''''</big><br><br>50,000 [[NP]], a gold (first place) trophy, and one of the following items. WARNING: The InSaNe! weapon prize is also random, but only one is rewarded for the first play through. || http://images.neopets.com/trophies/372_1.gif
|-
|'''Sword Of Apocalypse'''<br>9+4 Attack Icons (3 Fire, 5 Dark, 1-5 Physical) || http://images.neopets.com/items/bd_nq2_apocolypse_sword.gif
|-
|'''Wand of Reality'''<br>13 Attack Icons (5 Light, 5 Air, 3 Physical) || http://images.neopets.com/items/bd_nq2_reality_wand.gif
|-
|'''Bow of Destiny'''<br>13 Attack Icons (5 Earth, 5 Air, 3 Fire) || http://images.neopets.com/items/bd_nq2_destiny_bow.gif
|-
|'''Staff Of Righteous Fury'''<br>8+4 Attack Icons (7 Light, 1-5 Physical) || http://images.neopets.com/items/bd_nq2_fury_staff.gif
|}
 
==Trivia==
*As of August 2006, there are a total of 61 NeoQuest II related [[item]]s, 25 of which are [[Stamps]] specifically for the ''NeoQuest II'' section of the [[Stamp Album]].
*The slogan of the game is "Live in your world. Get devoured by a Vampire Bearog in mine." This is similar to PlayStation 2's slogan: "Live in your world, play in ours." Also, there isn't a vampire bearog in any of the NeoQuest series.
*The lost city of Phorofor: Phorofor sounds a bit like 404 (which is the HTTP error code for "not found").
*The phrase for Phorofor "ad ro un ta en" is made up of syllables from "En taro adun", which happens to be from the game Starcraft.
*Mipsy says "I wish I didn't have these stupid shoes" throughout the game but doesn't have shoes until near the end of the game.
*There are circuit tiles showing up occasionally and randomly in the Act 1 map, giving hints that this is a simulation within a spaceship rather than the actual Neopian world.
*Prior to finishing the first chapter of the game, the user is led to believe defeating Ramtor is the game's only task, and is given no clue (except for the circuit board tiles) the world is a simulation within a spaceship. The revelation surprised many users, as many were expecting a simple story set in a medieval land.
*Chiaoscuro is spelled like chiarocuro, a technique of using light and dark in a work of art. It can also be translated from Italian as Dark Chia.
*Before getting the Wordstone, The Chias in Chia Oscuro don't "talk". They spew out random letters which replace the actual letter for each word which appear after you get the Wordstone.
*The hermit's password, Alpha-three-seven-tango-echo-nine, translates to A37TE9 (phonetic alphabet).
*Anubits serves both as a reference to Anubis, the egyption god, and bit, 1/8th of a byte (a single 0-or-1 switch).
*Nox's Tower: Various tiles (pillars / walls / boxes) on the 9 maps of Nox's Tower spell HUBRID NOX (one letter per level, without the space).
*Faerie Palace, Level 1 has a very high number of staircases leading up, but there's only one downward staircase on level two.
*Mr. Insane looks remarkably like The Architect (Matrix).
*According to Mr. Insane, Rohane was named after a character on EverQuest Test Server, while Mipsy, Talinia and Velm were named after members of his guild.
*In NeoQuest II, all the married pets that have children are different species. For example, an acara and a wocky can have a child that is a cybunny.
*Mipsy's red robe appears in the Terror Mountain, Lost Desert (background) and Haunted Woods cut scenes. In the game, however, she has no such robe (dressing up for the occasion, huh?).
*Velm, like Mipsy, has a fancy outfit in the third cut scene we don't see in the game itself.
*Rohane says "We emerge victorious!" regardless of whether there's really a "we" or not.
 
==External links==
*'''Game Link:''' [http://www.neopets.com/games/nq2 NeoQuest II]
*'''Caption Competition:''' [http://www.neopets.com/games/caption/caption_archive.phtml?place=369 #369], [http://www.neopets.com/games/caption/caption_archive.phtml?place=374 #374], [http://www.neopets.com/games/caption/caption_archive.phtml?place=376 #376], [http://www.neopets.com/games/caption/caption_archive.phtml?place=395 #395]
*[http://www.idnq-guide.com PinkPT's In-Depth Neoquest Guide]
 
{{NQ2}}
 
{{stub}}
 
[[Category:Puzzle Games]]
[[Category:NeoQuest II]]

Revision as of 02:39, 26 April 2010

n372.gif

NeoQuest II is a role playing game within Neopets created by Mr. Insane, sequel to NeoQuest I. In this version, a new battle system was implemented, along with the use of more party members (a total of 4).

Plot summary

Following the same medieval and "in the past" feel, users control the role of Rohane who is presented as the son of a knight in Trestin of Meridell, but in actuallity is a captain of a spaceship who is stuck in a hologram simulation. While playing, Rohane travels through 4 other lands (Terror Mountain, The Lost Desert, The Haunted Woods, and Faerieland) meeting his other crew members (Mipsy, Talinia, and Velm) along the way, who are locked within simulation booths as well. Together, they try to regain control of the hijacked space ship which is heading towards the sun.

Chapter 1

Ramtor, King Skarl's advisor, takes the throne of Meridell from him and puts him in his tower's dungeon, and slowly begins to take over the land. In Trestin, Rohane notices this change in the land and decides to head out on an adventure with his Father's sword. Along the way he encounters his shipmate Mipsy and adds her to his party.

Chapter 2

Rohane and Mipsy arrive in Terror Mountain, where the paths across the mountain become clogged with snow, making it difficult to traverse, and monsters are swarming all the passes. After defeating Leximp and helping a city of Chias, they meet Talinia, who joins them. After defeating Kolvars they eventually come to the Snowager, who was trapped by Scuzzy. After defeating Scuzzy the Snowager is released, and he's revealed to be the overseer program and, and the snow the clogged data routes of the space ships computer.

Chapter 3

A sandstorm rages in the Lost Desert, and Princess Vyssa seeks a relic, the Medallion of the Wind, designed to control the weather. First, the group defeats Siliclast and retrieves the Celestial Talisman, which points to the direction of the Medallion. Then, they defeat Gebarn II and retrieve the first piece of the Medallion. Then, Velm joins the group and together, they defeat the Renevant and rescue Lifira, the librarian. Lifira tells the group a password. When the group tells the hermit the password the hermit reveals information about the 2nd piece of the Medallion. After finding the 2nd piece, they defeat Coltzan's Ghost who reveals the 3rd and final piece of the Medallion. Then, the group finds a gemstone, which makes the Medallion complete. After that, the group goes to Zakharukh's Pyramid, where the Medallion must be taken for the weather to be restored.

Chapter 4

Rohane appears in the Haunted Woods, where a spell has been cast on the sun, keeping it stuck in the sky all day long, making it difficult for the residents as ghosts began to live in their houses, and keeing other such creatures in seclusion. Residents of Shadow Gulch say it was Count Von Roo who cast the spell on the sun, but it turns out he was trying to cast a counter-spell, and was being held hostage by Meuka. After they defeated Meuka, the Count explained Balthazar, Hubrid Nox, and the Spider Grundo worked in collaboration to cast the real spell. After defeating the Spider Grundo, he said that Balthazar casted the spell, but Balthazar said Hubrid Nox casted the spell. So they defeated Hubrid Nox, but he explains that it's actually Edna who casted the spell.

After defeating the Esophagor which blocked the path to Edna, Rohane confronted her about the curse, and she said she was trying to keep the sun down, but messed up, possibly from too much Kadoatie Fur. When asked if she could reverse the spell, she said no and dropped her ruse, revealing herself to one one of the AI in the ship's computer. The spell was meant to slow down the virus, but having got it backwards, the virus was more powerful than ever.

Mipsy then figured out how to access the ships computer through the simulator, and discovered they were not far from the sun, and a new simulation of Faerieland opened up, which could be seen through the clouds. Taliania noticed there was something wrong with it, and Edna wished them luck, and told them to hurry as there wasn't much time left.

Chapter 5

Coming into Faerieland, Rohane and company discovered it was overrun by mercenaries and monsters after The Dark Faeries rebelled. Many of the cloud paths were destroyed, including The Bridge of Mist by a giant Devilpuss. Traveling through what remained of the clouds, Rohane defeated the Fallen Angel and giant Devilpuss on the way to the Faerie City. Once inside, they defeated The Faerie Thief who was coordinating monster attacks, and learned the Faerie Palace was overrun by the forces of a dragon calling himself King Terask, who had taken the throne from Fyora, the path to which was locked by two Pant Devils. They eventually are freed fom their simulation booths after defeating King Terask twice. Then, they manage to steer their ship away from the sun seconds before they would crash into the sun.

Difficulty

Normal

Basic gameplay, where the boss's hitpoints and difficulty are lowest.

Evil

Monster hit points are raised 50% and Boss's 25% of those in Normal, and their strength and defences against certain skills is also increased, requiring the user to be a level or 2 higher to defeat monsters than they did in Normal.

InSaNe!

The ultimate challenge, monster hit points are raised 100% and Boss's 50% of those in Evil, and strength and defences against certain skills is raised even higher. If a user should be defeated at any time during the game, they start over from the very beginning of the game, losing all progress.

Rewards

Should a user play through any of the difficulties of NeoQuest II, the user receives a set sum of 14,100 Neopoints for defeating all the bosses. It's also possible to receive the Weakling, Devilpuss, and Bionic Cybunny Avatar through gameplay. The rewards for completing each gameplay are...

Normal

10,000 NP, a bronze (third place) trophy, and one of the following weapons (random)...
372_3.gif
Rohanes Armour Polish 6 Attack Icons (3 Physical, 3 Earth) bd_nq2_rohane_polish.gif
Mipsy's Charm Bracelet
4 Defence Icons (2 Air, 2 Dark). 2 Attack Icons (2 Light)
bd_nq2_mipsy_bracelet.gif
Talinias Whittling Knife
6 Attack Icons (3 Fire, 3 Physical)
bd_nq2_talinia_knife.gif
Velms Healing Potion
Heals 10% of your maximum hp. Good for users who have 100's of hp.
bd_nq2_velm_potion.gif
Evil

30,000 NP, a silver (second place) trophy, and one of the following weapons (random)...
372_2.gif
Halo of Devilpuss
6+4 Attack Icons (5 dark, 1-5 Physical)
bd_nq2_devilpuss_halo.gif
Ramtors Spellbook
10 Attack Icons (5 Light, 5 Dark)
bd_nq2_ramtor_book.gif
Scuzzys Comb
10 Attack Icons (5 Light, 5 Physical)
bd_nq2_scuzzy_comb.gif
Tooth of Terask
6 Attack, 3 Defence Icons (3 Water and 3 Air Attack, 3 Dark Defence)
bd_nq2_terask_tooth.gif
InSaNe!

50,000 NP, a gold (first place) trophy, and one of the following items. WARNING: The InSaNe! weapon prize is also random, but only one is rewarded for the first play through.
372_1.gif
Sword Of Apocalypse
9+4 Attack Icons (3 Fire, 5 Dark, 1-5 Physical)
bd_nq2_apocolypse_sword.gif
Wand of Reality
13 Attack Icons (5 Light, 5 Air, 3 Physical)
bd_nq2_reality_wand.gif
Bow of Destiny
13 Attack Icons (5 Earth, 5 Air, 3 Fire)
bd_nq2_destiny_bow.gif
Staff Of Righteous Fury
8+4 Attack Icons (7 Light, 1-5 Physical)
bd_nq2_fury_staff.gif

Trivia

  • As of August 2006, there are a total of 61 NeoQuest II related items, 25 of which are Stamps specifically for the NeoQuest II section of the Stamp Album.
  • The slogan of the game is "Live in your world. Get devoured by a Vampire Bearog in mine." This is similar to PlayStation 2's slogan: "Live in your world, play in ours." Also, there isn't a vampire bearog in any of the NeoQuest series.
  • The lost city of Phorofor: Phorofor sounds a bit like 404 (which is the HTTP error code for "not found").
  • The phrase for Phorofor "ad ro un ta en" is made up of syllables from "En taro adun", which happens to be from the game Starcraft.
  • Mipsy says "I wish I didn't have these stupid shoes" throughout the game but doesn't have shoes until near the end of the game.
  • There are circuit tiles showing up occasionally and randomly in the Act 1 map, giving hints that this is a simulation within a spaceship rather than the actual Neopian world.
  • Prior to finishing the first chapter of the game, the user is led to believe defeating Ramtor is the game's only task, and is given no clue (except for the circuit board tiles) the world is a simulation within a spaceship. The revelation surprised many users, as many were expecting a simple story set in a medieval land.
  • Chiaoscuro is spelled like chiarocuro, a technique of using light and dark in a work of art. It can also be translated from Italian as Dark Chia.
  • Before getting the Wordstone, The Chias in Chia Oscuro don't "talk". They spew out random letters which replace the actual letter for each word which appear after you get the Wordstone.
  • The hermit's password, Alpha-three-seven-tango-echo-nine, translates to A37TE9 (phonetic alphabet).
  • Anubits serves both as a reference to Anubis, the egyption god, and bit, 1/8th of a byte (a single 0-or-1 switch).
  • Nox's Tower: Various tiles (pillars / walls / boxes) on the 9 maps of Nox's Tower spell HUBRID NOX (one letter per level, without the space).
  • Faerie Palace, Level 1 has a very high number of staircases leading up, but there's only one downward staircase on level two.
  • Mr. Insane looks remarkably like The Architect (Matrix).
  • According to Mr. Insane, Rohane was named after a character on EverQuest Test Server, while Mipsy, Talinia and Velm were named after members of his guild.
  • In NeoQuest II, all the married pets that have children are different species. For example, an acara and a wocky can have a child that is a cybunny.
  • Mipsy's red robe appears in the Terror Mountain, Lost Desert (background) and Haunted Woods cut scenes. In the game, however, she has no such robe (dressing up for the occasion, huh?).
  • Velm, like Mipsy, has a fancy outfit in the third cut scene we don't see in the game itself.
  • Rohane says "We emerge victorious!" regardless of whether there's really a "we" or not.

External links




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