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	<title>File:Turmac roll obstacle 3 stumps.png - Revision history</title>
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	<updated>2026-09-11T07:36:58Z</updated>
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		<id>https://pinkpt.com//neodex/index.php?title=File:Turmac_roll_obstacle_3_stumps.png&amp;diff=84390&amp;oldid=prev</id>
		<title>Macbeth: A reconstruction of the three stumps obstacle in Turmac Roll, derived from images.neopets.com/games/g366_v15_53506.swf

In trying to make this image match how the obstacle appears in game, I discovered that the tree stumps appear to have originally...</title>
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		<updated>2014-09-15T14:10:37Z</updated>

		<summary type="html">&lt;p&gt;A reconstruction of the three stumps obstacle in &lt;a href=&quot;/neodex/index.php?title=Turmac_Roll&quot; title=&quot;Turmac Roll&quot;&gt;Turmac Roll&lt;/a&gt;, derived from images.neopets.com/games/g366_v15_53506.swf  In trying to make this image match how the obstacle appears in game, I discovered that the tree stumps appear to have originally...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;A reconstruction of the three stumps obstacle in [[Turmac Roll]], derived from images.neopets.com/games/g366_v15_53506.swf&lt;br /&gt;
&lt;br /&gt;
In trying to make this image match how the obstacle appears in game, I discovered that the tree stumps appear to have originally been designed to be shorter. The stump images are each in fact two sprites - the left hand root is its own image. While the left hand root retains its original aspect ratio, the trunk and the right hand roots are stretched upwards. A consequence of this is that you can see a seam where the two sprites don&amp;#039;t join up properly.&lt;/div&gt;</summary>
		<author><name>Macbeth</name></author>
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