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PostPosted: Thu Feb 22, 2007 2:58 am 
PPT Toddler
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What does everyone think of the three newest additions?

Usul Suspects and Space Fungus are a REALLY easy and quick 3000/day each, I'm finding, once you get the hang of it. Space Fungus is especially easy, with the huge number of lives they give you. Do you think they'll drop the payoff on those? The other one, though, Revel Roundup...I'm having a hard time getting to 300 NP. Anyone have any tips so far?

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PostPosted: Thu Feb 22, 2007 10:54 am 
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I believe they've put the NP ratio up to 100=400np. Im getting about 600np per game now :)

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PostPosted: Sat Feb 24, 2007 1:10 am 
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When most people first started playing Space Fungus, they had no practice, there were no guides, and it was a bit of a challenge even getting past level 3 or 4. Thats probably why the NP ratio was made better from the original 1NP for every 1 point. I know I was a little turned off of the game the first day because of payout.

They've lessened the payout on games before though... Bouncy Supreme comes to mind. So I wouldnt rule it out. They've also made NP easier to get on games like Zurroball, but it took them a while to realize how many people struggled with it and change the ratio.

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PostPosted: Tue Feb 27, 2007 4:02 am 
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Revel Roundup - I kind of find this game boring and dull. It's like a revamped usul frenzy.

Usul Suspects - I love this game! It is very addictive and easy. My only complaint is how ridiculous the high scores are :x

Space Fungus - Tried it once, was bored, never played it again.

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PostPosted: Sun Mar 18, 2007 8:21 pm 
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Space Fungus ROCKS! And ...

I don't know why, but Revel Roundup is addicting to me. It is so chill and yet challenging to beat my own High Score as well as attempt at a trophy.

Yet I can't for the life of me figure out how to get in the 250s or 260s. Is there a cheat code that anyone knows of that, perhaps, makes Orrin run around super fast or something? :oops:

EDIT: Anyone else notice there is something different about Revel Roundup? What did they change? The faint lines on the ground used to be larger and in bigger chunks, now they outline almost every square patch of ground, and sometimes the lines dont 'close' and it is a bit distracting.

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PostPosted: Mon Apr 09, 2007 7:26 pm 
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Usul Suspects - I love this game! It is very addictive and easy. My only complaint is how ridiculous the high scores are
The purple flame torch usuls are worth 17 points total each hit, so that's where the scores come from ;)


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