Haunted Woods Plot Discussion (Split #24)

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eilu
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#16 Post by eilu »

samniann wrote:
eilu wrote::o I'm loving this plot! Currently digging graves, but I think I'll try the other two tasks as well.

Were the older plots like this too? This is only my 2nd (after Altador)


Th ldp was similar. we had todig out the pyrimid, remove all the stone blocks inside and place furnitures inside

EDIT: ldp = lost desert plot


Oooh... I guess TNT really works on the plots.

meh, couldn't find ny bomes to test, I'm back digging... what's with all the spooky food you get? Wound anyone eat something you... *found* in a grave? :P
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#17 Post by Jasujo »

psyco_chick32 wrote:TNT got upset about it, too, didn't they?
(I don't remember whether or not I read that or made that up mentally for whatever reason :oops: )


Yeah. Sometimes the programmers will read through the threads to see if there are any bugs/glitches and all the coordinates really clog things up and make the threads move way faster than they need to. It makes it hard to find any pertinent information. Also, the grave positions become obsolete as soon as someone fills them, so they are only needed temporarily, but late-comers still have to read through them.
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#18 Post by psyco_chick32 »

Jasujo wrote:
psyco_chick32 wrote:TNT got upset about it, too, didn't they?
(I don't remember whether or not I read that or made that up mentally for whatever reason :oops: )


Yeah. Sometimes the programmers will read through the threads to see if there are any bugs/glitches and all the coordinates really clog things up and make the threads move way faster than they need to. It makes it hard to find any pertinent information. Also, the grave positions become obsolete as soon as someone fills them, so they are only needed temporarily, but late-comers still have to read through them.


Makes sense to me :) Thanks for the clarification!
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#19 Post by Jussy »

I'm sure it's been asked before, but it's easy to miss stuff while skimming through 3 or 4 threads looking for a single line, so i'll ask, in case any of the more astute observers of out of you happen to know..

Is there a set time with the cool-down periods after you finish a task?
ie: how long do you have to wait before digging/fetching/potioning?
Is it a set time or anything? Or just random?

Thanks!
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#20 Post by sily_sicily »

Is there a list of all items that we can find while digging? I just want to know if I've missed out any.

BTW, the Sludgy really came down in price quickly. I expect people to start buying it as their lab petpet instead of the Snowball. Poor petpets. :(
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#21 Post by Meer »

Everyone's saying it's about five minutes. But it could be a bit less then that. I'm not sure if it's random or set. Sometimes it seems less than five minutes to me, but I don't know.

Sorry I'm not very helpful.
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#22 Post by TiCup »

eilu wrote:
meh, couldn't find ny bomes to test, I'm back digging... what's with all the spooky food you get? Wound anyone eat something you... *found* in a grave? :P


Seriously! It's kinda like eating the burger you get from the deserted tomb. Really...not on my list of most-wanted foods.

I fail hardcore and bone-testing. I hope it's not a serious requirement. Digging is much more fun.
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#23 Post by sily_sicily »

Jussy wrote:I'm sure it's been asked before, but it's easy to miss stuff while skimming through 3 or 4 threads looking for a single line, so i'll ask, in case any of the more astute observers of out of you happen to know..

Is there a set time with the cool-down periods after you finish a task?
ie: how long do you have to wait before digging/fetching/potioning?
Is it a set time or anything? Or just random?

Thanks!


I'm not very sure...I didn't really care about it since I do the tasks in "cycles":
Dig -> Fetch -> Test -> Dig -> Fetch -> Test -> etc etc

So I didn't really have to worry about waiting for one task to cool-down, cause while I'm doing another task, usually the other tasks will cool-down without me noticing.
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#24 Post by larph »

sily_sicily wrote:Is there a list of all items that we can find while digging? I just want to know if I've missed out any.


some one was making a list. try checking out thread 18 or 19 i think
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#25 Post by Jerch »

psyco_chick32 wrote:WOW... :o
Not a lot of people on right now?
I finished digging a grave up... went to the Igloo, came back, saw that the same grave still had bones in it, went to get a potion, and STILL managed to get there in time to test the bones.
WOO! :D 8)


At times, it could be because the user that was testing the bones got the amount of potion wrong, and you've clicked on it just after that user was kicked out.... got myself a few graves [that sounds wrong...] by that :P [I was actually refreshing the grave-page]
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#26 Post by Jussy »

The problem is that I try doing them in cycles, but even after i do digging,fetching then potioning, i get back to digging, but strangely enough i can't do digging.. So yeah, I've had a few occasions where i've done each tning, and have to wait around, as i can't do anything..

But hey, it's not that often that it occurs.. And i'm distracted anyway, so the cool-down doesn't matter too much now.

Edit:
Going with the tally of stuff that people are getting:
23 Ghost Marshmallows
39 Spooky Doughnut
2 Slorgs
11 Sludgys
4 Mystery Of Halloween
20 Fetch! Stamps
15 Meowclops Statue (Sigh. I thought they'd be worth something)
1 Crystal Ball Table
1 Halloween Kacheek Plushie
1 Halloween Ixi Plushie
(I wanna collect the set of halloween plushies now!)
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#27 Post by sily_sicily »

Eh? My fetching option suddenly disappeared. o_O Does this happen on anyone else other than me?
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#28 Post by Sylence »

slorgs are dropping as well because of this

JasEdit: I'm sorry, but posting coordinates is no longer allowed.
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#29 Post by Jerch »

sily_sicily wrote:Eh? My fetching option suddenly disappeared. o_O Does this happen on anyone else other than me?


You mean

"I think we've got enough testing potion for now. Go dig up some graves, or test some bones."?

That happens from tiime to time...
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#30 Post by sily_sicily »

Jerch wrote:
sily_sicily wrote:Eh? My fetching option suddenly disappeared. o_O Does this happen on anyone else other than me?


You mean

"I think we've got enough testing potion for now. Go dig up some graves, or test some bones."?

That happens from tiime to time...


Yup! Thanks!
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