Wed Oct 26, 2005 8:49 pm
Ryguy wrote:CD, the two protectors that died last night weren't full protectors, they were just protectors against two different baddie groups. So Robert could still be a protector...
Wed Oct 26, 2005 9:06 pm
Ryguy wrote:Not sure if I believe Matterbug or not, but maybe it is a good idea to get votes on another person as well...
CD, the two protectors that died last night weren't full protectors, they were just protectors against two different baddie groups. So Robert could still be a protector...
Vote: Kyrcsm
You're PM was pretty suspicous...
Wed Oct 26, 2005 9:44 pm
Wed Oct 26, 2005 10:33 pm
Wed Oct 26, 2005 10:42 pm
Ryguy wrote:From the looks of it, you have been kinda low and mainly just bandwagoning...
Wed Oct 26, 2005 10:56 pm
Wed Oct 26, 2005 11:08 pm
Wed Oct 26, 2005 11:17 pm
Wed Oct 26, 2005 11:42 pm
Thu Oct 27, 2005 12:37 am
Thu Oct 27, 2005 2:06 am
Object Levitator - Malevolent Poltergeist
Side: Evil
Teammates:
Victory: All other teams defeated.
'Sticks and stones will break your bones, but knives will certainly KILL YOU!'
You are part of the Malevolent team, you'd like to have a little 'harmless' fun with these strangers.
Pick a spokesperson to send in the lists. Which include Daykills, convertions and Nightkills. First person to send me a list will be the spokesperson if there are none currently.
These are TEAM abilities, which means the spokesperson may use it no matter who they are.
Kill: Do whatever you can to play a trick on a person, have the spokesperson send me a list of five names everynight. The first non-effected one will be killed. You can steal any magical spells the person has after their dead for your team.
Convertion: You may gather up all the souls of a person, and mix them with a bit of your own, to create a new poltergeist friend... Send me a list of five names of possible convertees before the end of night. There will be no night kills. The first on the list that is convertable will be converted.
Daytime Trick: To have some more bloody fun, you may, once in the game, try to play a trick during day time. The spokesperson will send me a list of five people, and I will kill the first on the list that is still alive and uneffected as soon as I get on.
Revival: Once in the game, you may revive a person from the graveyard. If you revive someone who is not on your team, they wont convert to your side. This takes the place of the night kill that night.
This is an individual ability. Only YOU have it.
Levatate: The first time you are attacked, you will levatate something to block the attack partially. If you happen to live through the attack, you only lose 20% of your shield. This does not work for Executions.
You start off with a 60% shield.
You may NOT be converted.
Thu Oct 27, 2005 2:15 am
Thu Oct 27, 2005 2:16 am
Thu Oct 27, 2005 2:17 am
Khristian wrote:Night ended like when you posted. XD
GO US.
Thu Oct 27, 2005 2:32 am
Holy Protector - Guardian Angel
Side: Good
Victory: All evil defeated.
'Guardian of the pure.'
You sense the minions of some evil god that nobody has ever heard of here. They sacrafice flesh and skin to the King. Protect a person each night, so that they may stay safe from the SEGTNHEHo Cult.
Protect: Everynight, guard over a person so that no minions of the underworld can enter their bedroom. Send me a list of five names before execution, the first name still alive will be protected. You may not protect the same person two nights in a row, you may not protect yourself.
Holy: Because you are holy, the SEGTNHEHo Cult would not even think about sacraficing you, and fail in any attempt to do so.
You start off with a 60% shield.
You CANNOT be converted.
Knight Haunter - Malevolent Poltergeist
Side: Evil
Teammates:
Victory: All other teams defeated.
'CLING! CLANG! Armor ahoy!'
You are part of the Malevolent team, you'd like to have a little 'harmless' fun with these strangers.
Pick a spokesperson to send in the lists. Which include Daykills, convertions and Nightkills. First person to send me a list will be the spokesperson if there are none currently.
These are TEAM abilities, which means the spokesperson may use it no matter who they are.
Kill: Do whatever you can to play a trick on a person, have the spokesperson send me a list of five names everynight. The first non-effected one will be killed. You can steal any magical spells the person has after their dead for your team.
Convertion: You may gather up all the souls of a person, and mix them with a bit of your own, to create a new poltergeist friend... Send me a list of five names of possible convertees before the end of night. There will be no night kills. The first on the list that is convertable will be converted.
Daytime Trick: To have some more bloody fun, you may, once in the game, try to play a trick during day time. The spokesperson will send me a list of five people, and I will kill the first on the list that is still alive and uneffected as soon as I get on.
Revival: Once in the game, you may revive a person from the graveyard. If you revive someone who is not on your team, they wont convert to your side. This takes the place of the night kill that night.
This is an individual ability. Only YOU have it.
MP3 Player: You found an MP3 player that plays Magical Trevor tunes! Yay!
You start off with a 60% shield.
You may NOT be converted.
Clue Holder - The Chosen
Side: Good
Victory: All evil defeated.
'What does it mean?'
Before the woman died, she left you a note, saying this would be the key to the safe. But what do they mean?
Note: Your note displays the letters - ZF
You start off with a 20% shield.