For Neopets ONLY discussion.
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Sat Sep 10, 2005 6:51 pm

My problem is that I can't seem to concentrate on anything else not plot-related. You'd think all these waits would be a great time to play games, restock, whatever, but no....
:P

rugs

Sat Sep 10, 2005 6:55 pm

rugrat0ne wrote:My problem is that I can't seem to concentrate on anything else not plot-related. You'd think all these waits would be a great time to play games, restock, whatever, but no....
:P

rugs

How true :P

I'm just stalking boards all over the place.. :evil:

I remember I first came to PPT during the MI plot as well.. plots are fun :D

Sat Sep 10, 2005 6:56 pm

rugrat0ne wrote:My problem is that I can't seem to concentrate on anything else not plot-related. You'd think all these waits would be a great time to play games, restock, whatever, but no....
:P

rugs



Me too. I have hundreds of pages of reading I should be doing for class, a 4 page paper to write for Thursday, and a billion other more useful things to do with my time, but I am obsessing over this plot.

Ironically, the last plot that I was even close to this interested in was the last Lost Desert one.

Sat Sep 10, 2005 6:58 pm

Meh, anyone want to map my tomb for me? I'll pay you XD. I can't figure it out in the slightest.

Sat Sep 10, 2005 7:00 pm

fzun wrote:Meh, anyone want to map my tomb for me? I'll pay you XD. I can't figure it out in the slightest.


lol, wish I could. It'd keep me occupied

Sat Sep 10, 2005 7:00 pm

Hehe unfortunately it will take a lot longer if we do it for you so you might as well do it yourself :P Basically give each room a number (or combination of numbers/letters) and when you click a hallway write down which room it leads to :)

Sat Sep 10, 2005 7:04 pm

Anoohilator wrote:Hehe unfortunately it will take a lot longer if we do it for you so you might as well do it yourself :P Basically give each room a number (or combination of numbers/letters) and when you click a hallway write down which room it leads to :)


Yeah, and the numbers can be totally arbitrary, too. I think the biggest pain in the butt is figuring out which door goes to what room and such. It took me so long to map my temple... of course everything I need to find is way in there and I have to go through 3 - 5 rooms to get to it. Grrrr.

Sat Sep 10, 2005 7:05 pm

I haven't even finished mine yet, lol. However I have been fortunate that my rock pieces have been in one of the 46 rooms I have mapped.
Last edited by jrtman on Sat Sep 10, 2005 7:10 pm, edited 1 time in total.

Sat Sep 10, 2005 7:08 pm

Map so far

You seen, I need some help. The 'o' leads to the area with the white box, but, there is no way back from those doors, in that series.

What do I do?

Sat Sep 10, 2005 7:08 pm

do u have to win a game of snow wars to get the parchment?

Sat Sep 10, 2005 7:12 pm

nativebeauty06 wrote:do u have to win a game of snow wars to get the parchment?


None of the parchment games have required a win so far, you just need to play it (possibly more than once in some cases)

Sat Sep 10, 2005 7:13 pm

Pixa, I have one of those hallways. All it does is go back to the place I start in when I first enter the temple. My map is fully mapped, so I know I didn't mess up. Don't get hung up about it.

Sat Sep 10, 2005 7:14 pm


okay, do we go to the column with the least # of dots or does it have to be the one with 2 dots?

Sat Sep 10, 2005 7:14 pm

nativebeauty06 wrote:do u have to win a game of snow wars to get the parchment?
No the robotic geodude kicked my butt at leve 7 and I still got the parchment
-Ducky- wrote:
okay, do we go to the column with the least # of dots or does it have to be the one with 2 dots?

That depends on which clue you are on. Forst clue/parchment 1 dot.
Second clue/parchment, 2 dots
Last edited by Rain_rTw on Sat Sep 10, 2005 7:16 pm, edited 1 time in total.

Sat Sep 10, 2005 7:16 pm

-Ducky- wrote:
okay, do we go to the column with the least # of dots or does it have to be the one with 2 dots?


The column whose dots matches what #parchment it is. The first was one dot, second two dots, etc.
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