Fri Jan 21, 2005 8:21 am
Role: Corrupt Ancients: Corrupt Angel
Side: Corrupt-Ancient
Member: gundam_kola01 (CS), Qanda (CA), Sock (CM)
1. You are a team. Because of this, you may discuss any special powers you have with each other and speculate on how to use them.
2. You must select an Ancient Leader. PM me as soon as possible to who you have chosen as the Ancient Leader. This person will have the responsibilities to PM me with the list of 5 names by the end of each night with a list of people s/he would like to obliterate. Whoever is on top of that list, and is still alive, will be Obliterated.
3. If the Leader cannot send a list, the other ancients may do so, but it will still be considered as if the Leader sent the list. If the Leader dies, one of the remaining ancients must assume this role.
4. If there is a role or special power that reveals your role, only your role-specific powers (below starred section) and your collective special powers will be revealed.
5. All ancients hold a 80% enchantment spell of protection. Each day the power will decrease by 5%. If you are “killed” in anyway and your enchantment protects you, the random-number rolled will be subtracted from your enchantment
(ie: You have a 50% left. You are mauled, but the random number generator pops up on 29. You are saved, and you now have a 21% shield left (29% removed))
6. If you kill someone who has an unused special power, you will take that special power.
Corrupt Angel ( Qanda )
1. You are a mystic that is tired of playing by the rules of good and your role in life is to fix that for all. Send me a list of 3 names before the end of night, and whoever is on top of that list (and still alive) will be targeted. If the person you targeted is a non-corrupt player and has sent in a list, instead of the intended action, the person will die. You may do this only TWICE. If you choose someone who is corrupt and/or did not send a list, this will be considered UNUSED. A non-spokesperson will be considered the same as a spokesperson for this. You cannot use this ability two days in a row.
Fri Jan 21, 2005 8:22 am
Corrupt Shaman ( gundam_kola01 )
1. You have studied your ancient scrolls of healing very well. You’ve learned so much that you have endowed your fellow ancients with powerful healing spells. As a result neither the Corrupt Angel nor the Corrupt Angel can die during Day. You cannot die during Night. Once you die, this protection disappears.
2. You have three scrolls of enchantments worth 30%. Scrolls can only be utilized by Ancients of Evil. You may use it on yourself, the Corrupt Angel or the Corrupt Angel. You cannot have an enchantment power of over 100%.
Fri Jan 21, 2005 12:23 pm
Role: Cityfolk
YOU DIE
Fri Jan 21, 2005 12:24 pm
Fri Jan 21, 2005 12:41 pm
ScottNak wrote:Role: Devil
Side: Corrupt-Modern
Members: xjox
1. You are on a team of your own.
2. You may kill in any way you wish (pitchfork, sword, ping pong balls, etc.)
3. You hold a 50% protective flame. As a Devil, you have some special properties:
a. Every time you are attacked your protection decreases by 25%
b. Every time an execution fails/does not occur, your shield increases by 15%
c. Every time a non-corrupt/evil person is executed, your shield increases by 10%
d. Every time a corrupt/evil person is executed, your shield decreases by 10%
e. If no corrupt/evil person dies at night, your shield increases by 20%
f. If no non-corrupt/evil people dies at night, your shield decreases by 15%
4. Before the End of night, you must send me a list (via PM) with 5 people on it. In addition, you must tell me the method of their death.
Fri Jan 21, 2005 12:48 pm
xjox wrote:ScottNak wrote:Role: Devil
Side: Corrupt-Modern
Members: xjox
1. You are on a team of your own.
2. You may kill in any way you wish (pitchfork, sword, ping pong balls, etc.)
3. You hold a 50% protective flame. As a Devil, you have some special properties:
a. Every time you are attacked your protection decreases by 25%
b. Every time an execution fails/does not occur, your shield increases by 15%
c. Every time a non-corrupt/evil person is executed, your shield increases by 10%
d. Every time a corrupt/evil person is executed, your shield decreases by 10%
e. If no corrupt/evil person dies at night, your shield increases by 20%
f. If no non-corrupt/evil people dies at night, your shield decreases by 15%
4. Before the End of night, you must send me a list (via PM) with 5 people on it. In addition, you must tell me the method of their death.
i liked my role!!
Fri Jan 21, 2005 1:04 pm
ScottNak wrote:Role: Random Boxer
Side: Good
Member: meowth1982
1. You have the special ability to box a person up into a compartment with 8 exits. By putting a person in a box, you prevent them from doing anything (voting, using their role, using their power), until they choose an exit.
Each of these exits will give a different status effect of the following:
4 exits will result in nothing happening at all.
1 exit will result in their death.
1 exit will result in their powers to be DOUBLED the next night
1 exit will result in their powers to be DISABLED this night.
1 exit will result in them being immune from death this night.
This will be the PM the person you decide to box up, will receive:*** TRAPPED!!!! ***
You have been transported into a mysterious boxed area, with 8 doors. Each door is labeled with a number from 1 to 8. Behind these doors, may lie a surprise. The surprise may be good. The surprise may be bad. But until you decide to choose an exit, you will NOT be allowed to VOTE, USE YOUR ROLE, or USE YOUR POWERS.
Please reply back with which door you choose to pick.
After sending me the PM, you are then allowed to Vote, use your roles and powers.
Every day you stay inside this box, one of the "nothing" exits turns into a "death" exit.
You cannot box yourself up.
You cannot box someone up two days in a row.
The door numbers are randomly shifted every day, so Door 5 may be DEATH one day, and IMMUNITY the next.
2. To use this, send me a list of 5 names before the end of night, and whoever is on top of the list and still alive will be boxed up the next night. You will not be informed of what happened to the boxed victim.
Fri Jan 21, 2005 1:05 pm
Fri Jan 21, 2005 1:26 pm
Wind wrote:I must say I didn't even follow the game cause I was out very early... I hope next game I'll be more lucky.
EDIT: targetted the first night... no wonder my shield didn't protect me later...
Fri Jan 21, 2005 1:31 pm
Qanda wrote:Meowth, luck does play a big factor in this game. Your box could have done everything ranging from doubling my powers to killing me. That's why it is a sort of neutral role which could have worked for good or for bad.
Fri Jan 21, 2005 1:41 pm
meowth1982 wrote:Well I agree with that, but I was keeping my fingers crossed it would either stop you from killing or kill you outright. And if you don't choose an exit right away, you don't vote you don't kill and each nothing exit becomes death. Not too bad, although there are those what, two exits that aren't all that good for the innocents. I wanted to take that chance.
Fri Jan 21, 2005 1:47 pm
Qanda wrote:meowth1982 wrote:Well I agree with that, but I was keeping my fingers crossed it would either stop you from killing or kill you outright. And if you don't choose an exit right away, you don't vote you don't kill and each nothing exit becomes death. Not too bad, although there are those what, two exits that aren't all that good for the innocents. I wanted to take that chance.
So what you're saying is that you knew I was a baddie even before the first night ended?
Fri Jan 21, 2005 1:59 pm
meowth1982 wrote:Just thinking your name gave me shivers
Fri Jan 21, 2005 2:04 pm
Fri Jan 21, 2005 2:25 pm
ScottNak wrote:Role: Determined Cherub
Side: Cityfolk
Members: plducala16
1. Each night you may send me a list of 5 names on it. Whoever is still alive and on top of that list will be dreamt of. You will be able to dream to see if that person is on the side of CITYFOLK or the side of CORRUPT.
2. Although you have the ability to dream of the Corrupt, you are only sensitive to the modern evil only.