Pink Poogle Toy Forum

The official community of Pink Poogle Toy
Main Site
NeoDex
It is currently Tue Apr 16, 2024 7:04 pm

All times are UTC




Post new topic This topic is locked, you cannot edit posts or make further replies.  [ 139 posts ]  Go to page Previous  1 ... 5, 6, 7, 8, 9, 10  Next
Author Message
 Post subject: Re: The Return of Dr Sloth (split 3)
PostPosted: Wed Feb 06, 2008 2:43 am 
PPT Student
PPT Student
User avatar

Posts: 261
Joined: Tue Apr 18, 2006 4:39 pm
Location: Riding in the "Heart of Gold"
Gender: Female
Nekopan wrote:
The ones that say Incomplete Data will give you random answers, even if you put three of the same in. The ones that don't can be solved by logic... but I haven't been able to do that yet.

WOW, i went back through my puzzles. I already finished the 1 and 2 modifier puzzles, but I found a 3 modifier without the "Incomplete Data" and the answers don't change. :D


Do you have your towel?


Top
 Profile  
 
 Post subject: Re: The Return of Dr Sloth (split 3)
PostPosted: Wed Feb 06, 2008 2:50 am 
PPT Trainee
PPT Trainee
User avatar

Posts: 541
Joined: Mon Jun 26, 2006 12:49 pm
Trilian8 wrote:
Nekopan wrote:
The ones that say Incomplete Data will give you random answers, even if you put three of the same in. The ones that don't can be solved by logic... but I haven't been able to do that yet.

WOW, i went back through my puzzles. I already finished the 1 and 2 modifier puzzles, but I found a 3 modifier without the "Incomplete Data" and the answers don't change. :D

THAT is the secret! Thank you Nekopan and Trilian!

Now we should be able to create a key to help us decipher this. I don't know if our keys will all be the same or not. They might be the same, because for the 2-modifiers, most of the combos in my key matched Warnold's, but one of them didn't. We might not be able to help each other out.


Top
 Profile  
 
 Post subject: Re: The Return of Dr Sloth (split 3)
PostPosted: Wed Feb 06, 2008 2:57 am 
Honorary Member
Honorary Member
User avatar

Posts: 2116
Joined: Mon May 31, 2004 10:25 am
Location: Melb, Australia
o.O

I knew i shouldn't of gotten up this morning.


Do you miss Bill? I miss Bill. Go to this thread to petition Bill Back!


Top
 Profile  
 
 Post subject: Re: The Return of Dr Sloth (split 3)
PostPosted: Wed Feb 06, 2008 2:58 am 
Honorary Member
Honorary Member
User avatar

Posts: 8260
Joined: Tue Mar 13, 2007 6:46 am
Location: Dodging Giant Ice-Cream Scoops
Gender: Female
I've discovered a tip for at least the 2 modifiers puzzles - work as if it *is* a math problem. Try different combinations to try and get the LAST symbol to match up first.

IE:
23
+45
68

Work to figure out what will give you 8 first, then try different combinations (IE, if C+C gives you '8', try different combinations that end with C).

Doing this had me solved through the 2-modifiers in no time (once I started it)

They really need to stop putting up new puzzles/parts when I'm either on my way home or cooking dinner! :P

Edit: I'm not sure if anyone posted this yet. Sorry if it's been said. :oops:


Image
Set by KiTeNcHeTu!
Find me at WGF, where werewolf rocks!


Top
 Profile  
 
 Post subject: Re: The Return of Dr Sloth (split 3)
PostPosted: Wed Feb 06, 2008 3:05 am 
Way Beyond Godly
Way Beyond Godly
User avatar

Posts: 8326
Joined: Sat Apr 22, 2006 2:32 pm
Location: Georgia
Gender: Female
I just solved my first 3 puzzle! I just randomly combined ones and wrote down all the possible combinations of 4 for each symbol. Then I went down and systematically tried all possible combinations in order (I put the first one that could be right into the first spot, then tried each subsequent second possibility with each final match, going down the columns). Nine to go!

ETA: Is anyone else starting to experience lag? It seems to take longer each attempt!


Image
Blue graffitied on my signature... But it made me laugh, so it's all good!


Top
 Profile  
 
 Post subject: Re: The Return of Dr Sloth (split 3)
PostPosted: Wed Feb 06, 2008 3:08 am 
PPT Student
PPT Student
User avatar

Posts: 412
Joined: Mon Jul 24, 2006 12:48 pm
Location: New Zealand
I am still hugely confused by everyone's advice and have been playing around with the combos myself. Just matching up symbols and somehow to my surprise I've solved half the puzzles. But now I have TEN 3-modifiers to finish *wails*

Best piece of advice I have is to get some pen and paper out and try to match up your symbols (for example, X + X + X = C); there seems to be some kind of consistent pattern but I can't see it, let alone articulate it lol.

But for me, matching up the first 'digits' in the 2-modifier puzzles worked better than matching up the last 'digits'.

(And in real life, I'm seeing strange colours from the green-on-black of that puzzle screen. o_O)

EDIT: Siniri, definate lag on my end. Must be more users getting on and trying the puzzles, or giving the servers a workout with the 3-modifiers lol.

EDITED AGAIN: I can confirm that the 'incomplete data' 3-modifiers are totally random. Tried the same combo 3x and each time, it spat out a different result. Argh!


Top
 Profile  
 
 Post subject: Re: The Return of Dr Sloth (split 3)
PostPosted: Wed Feb 06, 2008 3:11 am 
Newbie
Newbie
User avatar

Posts: 10
Joined: Sun Jun 03, 2007 11:39 am
Location: Louisiana
It doesn't matter which end you choose from, be it the first or the last, you just have to find a combination of symbols and simply stick with that, matching up to get the first or last symbol in your target code.

That sounds confusing, but really, it's just trial-and-error. Stick with a combination of symbols and keep trying different ones that make up that symbol. Don't even pay attention to the key.


Top
 Profile  
 
 Post subject: Re: The Return of Dr Sloth (split 3)
PostPosted: Wed Feb 06, 2008 3:14 am 
PPT Baby
PPT Baby
User avatar

Posts: 50
Joined: Wed Mar 22, 2006 7:23 am
If I may ask... is it important we save our answers? Just got on and started trying...


Top
 Profile  
 
 Post subject: Re: The Return of Dr Sloth (split 3)
PostPosted: Wed Feb 06, 2008 3:16 am 
Beyond Godly
Beyond Godly

Posts: 4819
Joined: Thu Jan 06, 2005 6:22 am
Location: Somewhere outside of reality
Siouxper wrote:
Currently, I am just doing random guessing because I cannot solve any 2 or 3 modifiers :x


I am in the same boat - the maths is just too ..... out there for me.

For the 2 modifier, I am just working through the list in sequence

Eg.
Image


Top
 Profile  
 
 Post subject: Re: The Return of Dr Sloth (split 3)
PostPosted: Wed Feb 06, 2008 3:16 am 
Newbie
Newbie

Posts: 29
Joined: Mon Nov 28, 2005 1:58 pm
2 3 mods down, and all my incompletes have become complete.

They're 10 places with 1 new symbol.

My key is: Z=0 X=1 V=2 C=3 8=4 P=5
and I assume the new one is 6 but I haven't verified that.


Top
 Profile  
 
 Post subject: Re: The Return of Dr Sloth (split 3)
PostPosted: Wed Feb 06, 2008 3:17 am 
Honorary Member
Honorary Member
User avatar

Posts: 8260
Joined: Tue Mar 13, 2007 6:46 am
Location: Dodging Giant Ice-Cream Scoops
Gender: Female
Woo! Got my first 3-modifier.

I'm not sure why working from the back is working better for me. My husband thinks it's some sort of math in a non-10-Base number system.
I'm just gonna stick with matchin' the last ones up, rather than try to hurt my brain breaking the code.

It really does help if you find out what "makes" the target you're looking for, and try different combinations of those. At least, it goes faster than hammering out all the different combinations.

And yes, the lag has been up and down.


Image
Set by KiTeNcHeTu!
Find me at WGF, where werewolf rocks!


Top
 Profile  
 
 Post subject: Re: The Return of Dr Sloth (split 3)
PostPosted: Wed Feb 06, 2008 3:21 am 
Moderator
Moderator
User avatar

Posts: 2898
Joined: Tue Dec 27, 2005 7:21 am
Location: Hakazura Temple
warnold wrote:
2 3 mods down, and all my incompletes have become complete.

They're 10 places with 1 new symbol.

My key is: Z=0 X=1 V=2 C=3 8=4 P=5
and I assume the new one is 6 but I haven't verified that.


Wait, is that really working?

As an aside, I've found that using B instead of 8 makes things much easier.


Image

IDB Rater, Pink Inker


Top
 Profile  
 
 Post subject: Re: The Return of Dr Sloth (split 3)
PostPosted: Wed Feb 06, 2008 3:25 am 
PPT Toddler
PPT Toddler

Posts: 168
Joined: Tue Oct 31, 2006 10:06 am
FINALLY. One 3 modifier down...9 to go!


Top
 Profile  
 
 Post subject: Re: The Return of Dr Sloth (split 3)
PostPosted: Wed Feb 06, 2008 3:27 am 
Way Beyond Godly
Way Beyond Godly
User avatar

Posts: 8326
Joined: Sat Apr 22, 2006 2:32 pm
Location: Georgia
Gender: Female
I'll try to clearly explicate my strategy since it seems to work for me.

1) Find the puzzles that only take 1 modifier (there should be 5). For the first one, randomly drag the numbered choices on the right over to the modifier box and wait for a result. If you're correct, the message will decode. If you're wrong, you'll get a result. The puzzles are a form of addition {key=ABCD, modifier=EFGH, result=(A+E)(B+F)(C+G)(D+H)}, so if X+Y=Z in any space, it will always = Z. Each symbol is only affected by the ones in the same column (so you don't have to think of them as math at all). So if you got the code wrong, you can look at the last (or first) symbol of the key and target and likely figure out what the missing last symbol of the modifier is (based on the code you've deciphered). Try all the choices that have the correct symbol until you get it right. The same code will work for the other 1-modifier puzzles, so solve them all the same way.

2) For the 2 modifier puzzles (there are also 5), I found it easiest to try two modifiers randomly. I made big boxes for each symbol on a piece of paper. Then I went through my random results and wrote down all the combinations I got for each symbol (for example X: ABB, ACD, DDE). Next, I looked at the last symbol in the key and target and went through the choices one by one. If the first choice had a symbol that would work, I put it in the first box and then tried all the other choices with the final symbol in the second box. If none of those worked, I tried the second choice in the first box with all the matching choices under it (because you already tried it with those above). For example, using the above possibilities for X, if X was the target and A was the key, I'd try all the B's with all the other B's and all the C's with all the D's until I got it right.

3) The 3 modifier puzzles can be solved the same way as the 2's, but they have a lot more possibilities and take longer. You could make a program that would give you all the potential solutions and search for them, but that'd take all the fun out of it...

I hope this helps people who are having trouble!


Image
Blue graffitied on my signature... But it made me laugh, so it's all good!


Top
 Profile  
 
 Post subject: Re: The Return of Dr Sloth (split 3)
PostPosted: Wed Feb 06, 2008 3:28 am 
PPT Baby
PPT Baby
User avatar

Posts: 52
Joined: Fri Apr 07, 2006 8:11 am
laurenb wrote:
FINALLY. One 3 modifier down...9 to go!


Me too!


Image


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic This topic is locked, you cannot edit posts or make further replies.  [ 139 posts ]  Go to page Previous  1 ... 5, 6, 7, 8, 9, 10  Next

All times are UTC


Who is online

Users browsing this forum: No registered users and 17 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
cron
Powered by phpBB® Forum Software © phpBB Group