Mon Mar 10, 2014 3:59 pm
Siniri wrote:Day 17: Flowers and Coffee, bonus (Flowing Air Faerie Skirt), water, 1888 NP
I think I did try last time to overtrain something and then train HP to 3x, and I couldn't until I had trained level. I tried consulting guides, and they all warned that you must stop the others at 2x before training HP to 3x. Ah, well, it's nice to have a back-up pet in case of illness or something. (I should equip him with some decent weapons, too... If I upgrade my shield, he'd have leaf shield plus double YB's, which isn't bad at all.)
Mon Mar 10, 2014 11:51 pm
Wed Mar 12, 2014 8:06 am
Siniri wrote:So just to be clear, if my strength is 2x level +2, I can still train HP (up to 3x level)? Because I thought I tried this last time and had to level and bump up to the next codestone level... The guides say you have to leave room for fairy quests for the other stats, and they're not clear at all, and I know I messed up going from 1 to 2 reds (though I think that was partly because it bumps at the 0 and not the 1).
At the Mystery Island and Secret Ninja schools you can overtrain your pet's HP to three times their Level (Cap'n Threelegs makes no such exception). However, in order to train any other stats, the HP for your pet would need to again be twice your Level. Using this knowledge, you can make the most of your NP. For example, if you have a pet at Level 20 with 40 HP, Strength, and Defence, you can train your HP to 60 before continuing training the other stats. That way, you're able to train 20 HP using only one Codestone per course, instead of two. Then you can raise your Level from 20 to 30 and continue your training as usual.