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 Post subject: Defenders of Neopia - Series 1 - broken
PostPosted: Wed Apr 17, 2013 11:47 pm 
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Is Defenders of Neopia (Series 1) broken? I show my current opponent as Giant Malevolent Chomby, but he shows as being "at large". However, he is in my list of battledome opponents... And I beat him... but no trophy.

I guess it is support ticket time.

Edit: TNT is on it. I already have an answer!

TNT wrote:
Hi Blue!

A solution for your issue has been suggested.

Thank you for writing in!

Sorry about the confusion! Some aspects of the old Battledome are still not active. That includes the Defenders of Neopia!

We hope to have it attached to the New Battledome soon :)

Rico S., The Neopets Team


Yay, Rico :)


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 Post subject: Re: Defenders of Neopia - Series 1 - broken
PostPosted: Tue Apr 23, 2013 1:20 pm 
Way Beyond Godly
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Some of the battledome avatars are glitchy, too (as are some of the inventory ones, because of the new inventory).

I wonder when they'll take this thing out of beta. They still haven't finished fixing the abilities, much less brought back stances. Or integrated movement (though they might not).


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 Post subject: Re: Defenders of Neopia - Series 1 - broken
PostPosted: Wed Apr 24, 2013 6:41 am 
PPT Toddler
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You'd think they'd have fixed the glitches before starting a massive war that caused everybody to mob the Battledome.


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 Post subject: Re: Defenders of Neopia - Series 1 - broken
PostPosted: Wed Apr 24, 2013 12:46 pm 
Way Beyond Godly
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Obviously they weren't getting enough beta testers and needed to incentivize people to use the BD more.

(Actually, I think this is partially true. I think the first phase was so short so they could test how the BD behaves in a war/plot environment, and test faerie abilities on the non-permanent opponents. So maybe this next battle is going to test stances? Here's hoping!)


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Blue graffitied on my signature... But it made me laugh, so it's all good!


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 Post subject: Re: Defenders of Neopia - Series 1 - broken
PostPosted: Fri Apr 26, 2013 12:55 am 
PPT God
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Siniri wrote:
Obviously they weren't getting enough beta testers and needed to incentivize people to use the BD more.

(Actually, I think this is partially true. I think the first phase was so short so they could test how the BD behaves in a war/plot environment, and test faerie abilities on the non-permanent opponents. So maybe this next battle is going to test stances? Here's hoping!)
Plots to test if their plans will go according to plan? I approve of this! :evil: But yes, please to be bringing back Defenders of Neopia soon. It's not like I could defeat the Giant Ghostkerchief, though, my current challenger in Series 1. The challenge rating went through the roof when this over-sized Petpet came around. :o


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 Post subject: Re: Defenders of Neopia - Series 1 - broken
PostPosted: Fri Apr 26, 2013 2:15 am 
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Ugh. The Giant Ghostkerchief. I think I barely won when I fought him. The next one is easier once you're past Giant Ghostkerchief.

I've just beaten Giant Chomby twice, but NEITHER TIME COUNTED :x


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