Mon Aug 22, 2005 9:00 pm
BoriYeltsin wrote:It makes perfect sense.
If a game works better for long game plays, you can go for the high score.
If a game works better for multiple plays, a minimum of 3 games is hardly a stretch.
The only real complaint is that now you have EARN your prizes and np instead of exploiting the system.
Mon Aug 22, 2005 9:11 pm
BoriYeltsin wrote:It makes perfect sense.
If a game works better for long game plays, you can go for the high score.
If a game works better for multiple plays, a minimum of 3 games is hardly a stretch.
The only real complaint is that now you have EARN your prizes and np instead of exploiting the system.
Mon Aug 22, 2005 9:26 pm
Mon Aug 22, 2005 11:09 pm
Mon Aug 22, 2005 11:18 pm
Duke of Earl wrote:everconfused wrote:I think the reasoning was to try to stop the people who've been cheating by using 2 (or more!) accounts to play the same game so they can be assured of getting a game piece. But this isn't the way to stop those people - in fact, I think it'll encourage cheating.
Doesn't affect the guy that was in my guild that we got rid of a few days ago... The amount of cheating he did was insane. He had 4 or 5 accounts and used them all to play various games with the low score abuse so that his main account won a ton.
Though I also see the abuse where you're coming from.
Mon Aug 22, 2005 11:35 pm
BoriYeltsin wrote:You don't need 5 people with a rating higher than 5 to get a valid world challenge going.
Let me just be sure I'm understanding something.
You think you should be able to play one game for 10 minutes or so with a good enough score, send it in when there are only a few people playing and get a map piece for that?
It's World Challenges, not World Freebies.
Something that might make sense is to put a max number of scores you can send for some games, like you can't send more than 3 scores for Dubloon Disaster or 1 score for Faerie Bubbles per World Challenge per hour.
Tue Aug 23, 2005 12:25 am
Tue Aug 23, 2005 1:05 am
Tue Aug 23, 2005 1:08 am
Tue Aug 23, 2005 2:34 am
Cranberry wrote:BoriYeltsin wrote:You don't need 5 people with a rating higher than 5 to get a valid world challenge going.
Let me just be sure I'm understanding something.
You think you should be able to play one game for 10 minutes or so with a good enough score, send it in when there are only a few people playing and get a map piece for that?
It's World Challenges, not World Freebies.
Nobody said you need 5 people with a rating higher than 5. You need 5 people with a rating higher than 0, and that's still not happening.
Yes, I think you should be able to play one game for 10 minutes or so, send your score when there are 5 or more people playing, and get a piece if your score is the highest score. The WC rewards skill. If someone's practiced enough and gotten good enough to swoop in and take that high score position with one game, they deserve a piece.
HOWEVER, most people aren't good enough for that. Most people do play more than three games per hour -- they really work for their picture pieces. But if you look at any WC, at the end of the hour most players have a rating of 0 or lower. That's just the way it works. And so now, I could enter a WC with 20 competitors, play five games, work hard on every one of them, and win them all, and still not get any pieces just because four other people couldn't make their ratings higher than 0. How is that fair?Something that might make sense is to put a max number of scores you can send for some games, like you can't send more than 3 scores for Dubloon Disaster or 1 score for Faerie Bubbles per World Challenge per hour.
How would that work? Say 10 people play all their allowed games of Whack-A-Kass, all get scores of 1181 every time (it's possible) and all win their games. How do you decide who gets the picture pieces? You have to be allowed to play as many times as you want in order for people to be ranked.
Do you even play the WC games? If so, which ones? You don't seem to really understand how it all works.
Tue Aug 23, 2005 2:42 am
5 people do not have to have a rating of higher than 0.
Tue Aug 23, 2005 3:02 am
Cranberry wrote:What are you even trying to say with that last sentence? It's never been a competition where everyone wins, and I like it that way. The best game players get the most pieces. When the WC was actually good, I almost always got two pieces of the Tyrannia map per hour (sometimes three, if I played some Destruct-O-Match II along with my Volcano Run). I worked for those pieces and I deserved them.
Right now, if you go look at the games, only the really short games (VRun, Meerca Chase, Whack-A-Kass, etc.) are having qualifying rounds. No one's earning any pieces in the longer games. The system is all screwed up -- if you read the Neoboards, the IDB, and here, nobody's happy with it except you, for some odd reason. And you didn't answer my question before: do you even participate in the WC, and if so, which games?
Tue Aug 23, 2005 3:15 am
Tue Aug 23, 2005 3:20 am
Tue Aug 23, 2005 3:31 am