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Items

Tue Nov 29, 2005 9:35 pm

I appear to still have my mysterious scroll and my stupid spear... does this mean we're not done with them, or are they " souveniers" ? Maybe they'll be useful in the darkest faerie plot?( I doubt it, though)
Last edited by labrat167 on Tue Nov 29, 2005 9:35 pm, edited 1 time in total.

Tue Nov 29, 2005 9:35 pm

stampsyne wrote:The gift shop is gone :cry: I'm gonna miss it. I hope it is reopened for prizes.


Not just the gift shop, but now all the /ldp/* pages route to the main plot page. I guess it's pretty darn officially over

labrat167 wrote:I appear to still have my mysterious scroll and my stupid spear... does this mean we're not done with them, or are they " souveniers" ? Maybe they'll be useful in the darkest faerie plot?( I doubt it, though)


Did I miss something? My weapon poofed after I won vs. Razul...

Tue Nov 29, 2005 9:37 pm

Well actually now thatm it seems the plot is over, Razuls father will appear without warning and begin covering Sahkmet in water.

Tue Nov 29, 2005 9:39 pm

They even took away the Fortune Teller. Golly gee, I think she'd have made a nice daily "go here and waste a mouse click" feature kinda like the Island Mystic...

Tue Nov 29, 2005 9:48 pm

I dont think sand, blocks and furnature moved will be factored into the equation. You got reawrded for those parts as you did them

Tue Nov 29, 2005 10:06 pm

sirclucky wrote:I dont think sand, blocks and furnature moved will be factored into the equation. You got reawrded for those parts as you did them


Not everyone got an item....I didn't.


There was no point in doing any of it, if TNT wasn't going to award plot points. TNT stated points would be awarded for how much and how fast certain puzzles were done. I am sure that someone that moved 100 piles of sand will get more than someone that moved only 5. People that didn't move any wont get points for that part.

The same for blocks and furniture. The Furniture part never had prizes.

Besides grumphing though, I noticed something. In the Battledome, Razul's stats are now blank for me. Where before it said 'You have weakened Razul!', now there's just white space.


It could be a coding error - I have - "Razul has been defeated" right at the top of my 1 player battledome challengers and the blank space down the bottom.

Tue Nov 29, 2005 10:18 pm

I would still venture to bet this isn't the end of the comic! It doesn't make any darn sense! Nabile was toast! How did she survive. And what's with "it ...it cannot be!" What cannot be?

This is dorky.

Tue Nov 29, 2005 10:21 pm

TopsyTourny wrote:I would still venture to bet this isn't the end of the comic! It doesn't make any darn sense! Nabile was toast! How did she survive. And what's with "it ...it cannot be!" What cannot be?

This is dorky.


I predict that there will be one more comic with one frame and a young desert wocky is in his bed with the terribly unpredictable line, "and the young wocky woke up and it was all just a dream."

Tue Nov 29, 2005 10:27 pm

Anoohilator wrote:I predict that there will be one more comic with one frame and a young desert wocky is in his bed with the terribly unpredictable line, "and the young wocky woke up and it was all just a dream."


Please, don't give TNT any ideas, they might just do it just to make us mad :P

Also, from the news:

We'll have fancy trophies and prizes for everyone once we tally up all the points for all possible steps in the puzzle. There were quite a few. ;)


Sounds like this is going to take a while before we'll see any prizes :roll:

Tue Nov 29, 2005 10:29 pm

It's over ?? :o

What a colosal waist of time! I can't believe that's it! :x

Tue Nov 29, 2005 10:31 pm

craftdee wrote:It's over ?? :o

What a colosal waist of time! I can't believe that's it! :x


I couldn't agree more! :x :x :x :x :x :x :cry: :cry: :cry:

Tue Nov 29, 2005 10:32 pm

Daze wrote: I am sure that someone that moved 100 piles of sand will get more than someone that moved only 5. People that didn't move any wont get points for that part.


I agree with you on idea that if you didn't move any you didn't get any points for it. Also that the more you move the more points you should get, but I think the amount of points should be based on a proportional idea, like how many piles of sand you moved out of the total possible for your timing, because the timing between handfuls was different for everyone...and wasn't neccessarily based on agility because I remember there being overlapping times with one person having a higher agility but a longer wait time than another...

Tue Nov 29, 2005 10:36 pm

Quicksilver wrote:
Daze wrote: I am sure that someone that moved 100 piles of sand will get more than someone that moved only 5. People that didn't move any wont get points for that part.


I agree with you on idea that if you didn't move any you didn't get any points for it. Also that the more you move the more points you should get, but I think the amount of points should be based on a proportional idea, like how many piles of sand you moved out of the total possible for your timing, because the timing between handfuls was different for everyone...and wasn't neccessarily based on agility because I remember there being overlapping times with one person having a higher agility but a longer wait time than another...

Well, I didn't think that it was very fair that the people who are lovers and not fighters, and therefore didn't have high stats, couldn't do as much moving of sand as others. I was at it as much as humanly possible but only moved 10. If I lost points because of that, it isn't fair at all. But they seemed to address that issue later. I thought the rest of the plot was quite fair.

I see that they have also messed with the deposit boxes. Now it is worse than ever. Why don't they just let us have folders in it so we can organize it as we like.

Tue Nov 29, 2005 10:42 pm

craftdee wrote:
Quicksilver wrote:
Daze wrote: I am sure that someone that moved 100 piles of sand will get more than someone that moved only 5. People that didn't move any wont get points for that part.


I agree with you on idea that if you didn't move any you didn't get any points for it. Also that the more you move the more points you should get, but I think the amount of points should be based on a proportional idea, like how many piles of sand you moved out of the total possible for your timing, because the timing between handfuls was different for everyone...and wasn't neccessarily based on agility because I remember there being overlapping times with one person having a higher agility but a longer wait time than another...

Well, I didn't think that it was very fair that the people who are lovers and not fighters, and therefore didn't have high stats, couldn't do as much moving of sand as others. I was at it as much as humanly possible but only moved 10. If I lost points because of that, it isn't fair at all. But they seemed to address that issue later. I thought the rest of the plot was quite fair.


I understand what you are saying Craftdee ... but it works like that in the Battledome. If you have higher stats then you can battle more/longer with plot challengers.

As Quicksilver suggested, TNT may have a fairer way of scoring. It is hard to say and if TNT do not show us how the scores were achieved, we may never know.

Tue Nov 29, 2005 10:42 pm

wesoloid wrote:Did I miss something? My weapon poofed after I won vs. Razul...


Did you check your equipment on the pet that fought Razul.. I haven't heard of anyone losing their weopen.
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